Sunday, May 27, 2018

HCBailly plays Terranigma - Part 23 of 75


We've resurrected humanity...but we're not done yet...


Eklamata maps by xyzbilliu. Lhasa map by Amir Azadur.

Eklamata



At the peak of Eklamata, you'll take on the Dark Morph. It first takes the form of a Yeti. Avoid the crystals that the Yeti throws, and stay in the upper-right hand corner so you aren't blown into them. After this, the shadow will show another form: a Cadet.

This Cadet is pretty fast. When he shoots a projectile, hit it back at him with a regular attack. You don't have to be perfectly lined up with him; as long as you're perpendicular with the Cadet, the projectile will bounce back and do some damage. That's pretty much all you have to do. Just watch where the Cadet goes.

When the Cadet dies, switch to the Neo Fang. You'll face the boss' third form. Attack the boss with a dashing attack when it shows up, then stay away from the many bats that it splits into. Go to one of the upper corners and walk around the room, and if you need to avoid the bats, use your dashing attack to pass through them without getting hurt. The Dark Morph will go down in no time.

With the Dark Morph down, you'll finally be able to resurrect humanity, who are considered wonderful creatures yet have no idea how much power they wield. You'll see a cutscene where Ark is lying down only to turn into a flower that is eaten by a yak which is attacked by a bird that gives birth to a baby bird that is killed along with its mother by a Huball that is killed by Ark who lies down again. It's the circle of life, folks!

Chapter 3: Resurrection of the Genius


You thought Chapter 2 was big? Here's Chapter 3.

You'll wake up in a bed in a human town. Even though you're told not to move around, you can do so once the woman leaves.

Lhasa



When you leave the room from the south, you'll find out you're in Lhasa, which isn't part of any country and is lead by Lord Kumari. Before you do that, check out the rest of the house you just left. You'll find out you were out cold for three years and that everyone is glad that you've gotten better. You'll eventually find Lord Kumari on the top floor of this town. Talk to him, and he'll ask you to rest here and that you'll discover what to do in due time. He'll also tell you that you have lost the ability to converse with plants and animals (which really sucks), and hands you a BonePin in case you need to summon him. (This will be Magirock #33.) The BonePin lets you automatically leave the current dungeon you're in. Another monk will then arrive, and announce that Master Meihou has arrived.

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