Friday, May 11, 2018

HCBailly plays Secret of Evermore - Part 25 of 31


We make our way up Gomi's Tower at the advice of Tower to find a new way into Ivor Tower..

All maps by Grizzly.

Gomi's Tower



The Gargons are just like the Dragoyles, except with higher HP. You also have the Gore Grubs, which are red versions of the Maggots from the Bugmuck.

Be careful as you make your way to the top, as parts of the floors will break away when you step on them. Thankfully, there is an elevator (of sorts) that makes it easier to get up to the very top.

Boss: Sterling


Another dragon. Fight him like you did the Timberdrake: cast spells on him and keep him at bay with the Lance.

The big thing to watch out for is Sterling grabbing The Boy. If Sterling does this, The Boy is going to be dropped at a random spot at the tower and will have to make his way back up to where Sterling is in order to rejoin the fight. Once again, powered-up Lance shots to the rescue.

He won't do the grab and drop attack on The Dog, so Level 3 Dog Attacks will work very, very well here. At anywhere from 400-something to about 530-something HP per successful hit, it's something you can safely consider. Just keep The Boy alive.

Sterling can also cast Fireball on you. Not surprising, considering he's a dragon.

After you beat Sterling, he'll return to his perch and you'll meet Gomi, who looks exactly like Tinker. Gomi will heal you, then he'll command Sterling to take you back to the Ivor Tower sewers. Before he does that, though, he'll teach you a new alchemy formula: Lightning Storm.

Lightning Storm
1 Iron, 2 Ash

Remember that little mountain crag in that exit to the east? That's where Gomi and Sterling will drop you off. Talk to Gomi and he'll save your game.

Ivor Tower Sewers




Make your way back to the interiors of Ivor Tower, then go to the puppet room to the left of the Throne Room. You'll meet the evil Queen, then the two puppets will come out and fight you.

Boss: Mephista and Old Nick


Defeat Mephista and Old Nick a few times, then Mungola from Percival Plank's exhibit will finally show up.

Boss: Mephista, Old Nick and Mungola


Use Crush, Fireball and Lance on Mungola. If you have the Lance (the weapon, not the spell) powered-up to Level 3, you can go through all three guys at once if your aim is true. Reminds me of that video where Bill Goldberg went through six men with the greatest of ease back in the days of World Championship Wrestling.

Mungola can cast Fireball and Corrosion, while Mephista can heal Mungola (albeit not very well). The puppets still respawn when both of them die, so if you have to kill one, kill Mephista. Also, letting The Dog go after the puppets isn't a bad idea, either. So is getting lucky with a Level 3 Dog Attack on Mephisto, which will do as much damage as Crush at this point.

When Mungola is destroyed, the puppets disappear and you've won this fight.

Ivor Tower Puppet Room


The evil Queen will try to jump off the balcony in an attempt to come after you. Instead of squishing you, she misses and falls straight through the floor, destroying the castle foundation in the process. The King is finally free of the Queen's hypnotism. He'll give you 10,000 gold coins before he gets out of dodge with you. Talk to the King after you escape the throne room, and he'll tell you everyone is gone. He'll then leave the castle.

And with this, Ebon Keep is populated again while Ivor Tower is now a ghost town.


Ebon Keep



Tinker's Workshop


When you return to Tinker's workshop, you'll find what looks like a large brown rocket near where you'd find Tinker. Go outside, and you'll find Tinker coming down in a flying machine. This is the Windwalker, and it allows you to fly between the three worlds of Prehistoria, Antiqua and Gothica. But to enter outer space, however, you'll need three items - a gauge, a wheel, and the Diamond Eyes. (Yes, we're getting these again. Everything will make sense in due time.)

Once he explains your mission to you, you'll be flying around. You'll be able to land at any one of the fire pits in the world of Evermore, which will now be lit up.

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