Tuesday, May 8, 2018

HCBailly plays Secret of Evermore - Part 20 of 31


In this episode, we end up in the dungeon and we have to fight our way out.

All maps by Grizzly.

Dog Maze




If you forget the key, you can come back here. Just get close to the vents with The Dog when you're in the castle with both characters.

Wondering why you're lost? Turns out, there's a bookcase you can walk behind that leads to a hidden vent. It's not very far from the beginning. It'll be right here.

When you're out of the maze, the dog will crash the dinner, and you and The Dog will both be sent to the dungeon.

Dungeon



Instead of letting The Boy out immediately, open up the other cells and destroy the enemies in them. It's nothing you haven't dealt with before, you're just using The Dog and not The Boy. If you finish them all off before freeing the boy, you'll be able to get a free Defender Collar.

If you search the upper-left corner of The Boy's cell, you can get a free Iron Bracer. You'll probably have the armor that you bought with gold coins and Amulets of Annihilation before you came here, but hey, you can sell it for free money!

Instead of leaving the same way you came in, go into the empty cell. It will always be the last one that you open. You'll find an entrance to the sewers.

Ivor Tower Sewers



Be careful as you stand in the flowing water, as it is corrosive and drains your health.

There are some hidden passages in these sewers that will take you to hidden alchemy ingredients. Consult the map for details.

There is also an alchemist here that gives you a new spell: Corrosion. It basically sends out a poisonous rain that gradually diminishes enemy HP on all the enemies onscreen when you cast it.

Corrosion
1 Mushroom, 3 Water

When you escape the sewers, a guard will catch you and you'll be escorted to the queen's chambers. She'll tell you to head to the old town of Ebon Keep so that her forces can attack the town and get the rest of the stragglers that are left into Ivor Tower. You'll have to get to the chessboard to reach it.

Before you leave the room, if you have found the key, The Boy will notice the key the old woman in the dog maze gave you. If you still haven't gotten it yet, you'll be able to enter the Dog Maze again. Just approach an air vent and The Dog will go into it.

If you go left from where the Queen's throne is, you'll see the auditorium where the king is sitting in the balcony, hypnotized by a play that quotes Billy Shakesbad aka William Shakespeare (or as my high school sophomore year English teacher called him, "Willy the Shake") and repeats endlessly. You can also notice Mungola's eyes behind the bookcase on the stage.

Ivor Tower Interior



Now that you've got the Queen's Key, go ahead and explore the castle for those treasure boxes you saw earlier.

There's a man in one of the rooms. The old woman in the dog maze is his wife. If you give him his skeleton key, he'll give you the Firepower formula.

Firepower
1 Feather, 1 Brimstone

He lets you buy alchemy ingredients, but what's the point of this if you'll never get to talk to the guy again because you don't have the Queen's Key anymore?!? Especially when it costs 1000 Gold Coins for 5 Feathers from this guy?!?

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