Thursday, May 31, 2018

HCBailly plays Terranigma - Part 31 of 75


We finally head to Norfest for real in this entry.


Loire map by Amir Azadur. World map by Tropicon. Norfest map by zyxbilliu.

Loire



Head back to Loire and go back to the inn. Talk to the man that you gave the mushroom to and you'll be able to get the Sleep Potion from him. He'll tell you that if it were cooked in a pot, it could put everyone at the castle to sleep. Remember this for later.

Head back to the castle and go back to the kitchen. Make sure you have the Sleep Potion equipped and use it in front of the pot while the girl with the red hair has her back turned. You'll be able to slip the mickey in, then you'll be kicked out of the castle. (If she looks at you when you do it, you'll be kicked out before you can put the Sleep Potion in the food.)

Head back to the castle. If you talk to the guards and find out they're asleep, it worked. Head back to the jail and talk to White Wind. He'll ask you to open the cell with a key the guard has. Say yes, then talk to the guard and get the Jail Key while he's asleep, then equip it and use it to open the cell door to free White Wind. He'll tell you that the King has hidden treasures behind an object in the King's room. Behind that object is the door to the treasury, and he'll let you have them.

Head to the king's bedroom. Along the way, you'll meet Princess Elle, who isn't asleep. She just ignores you and goes to the right. Yomi will show up and tell you that the Princess doesn't really like you. From here, enter the door to the north. The guard will be in the way until you walk into him to push him out of the way. Enter the door to the right. If you talk to the king, he'll tell you not to touch the statue as he is sleeping. You'll want to push it out of the way and crawl in to the hole in the floor. Go up the tower to find Magirock #44 and the Protect Bell, which you'll need to get through Norfest.

You're done here. Head to Norfest.


Norfest



When you reach the entrance, you'll meet Royd again. He says you'll get lost in the forest if you talk to him, but if you go in anyway, he'll tell you to be careful and that not everyone in the forest is a fiend. Be sure to have the Protect Bell equipped.

When you enter a screen in the forest, you'll hear a bell sound if you have the Protect Bell equip. Whenever it rings out, it means you're going the right way. Otherwise, turn back.

The bats will briefly paralyze you if they touch you.

From the first screen, head north. From here, go north again, and fight off the wolves along the way. Go north a third time, then go east. Fight off the enemies, then go north again. You'll make it to the bridge, but the bridge is out. Use the animal trail to the east. From here, the rest of the forest is straightforward. Be sure to explore from here on in to find some chests hidden behind trees and the like. One even contains a Life Potion.

Keep using the dashing stab attack to get past the worms. You'll eventually be followed by somebody, but you won't be able to see who it is...

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