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Stage 4-1
Hope you have the power-up here...you'll five arrows instead of one and cover a slightly wider area than you could with the paper clip!
The first new enemy you'll see is a Gremlin that spins around and throws hats at you. Luckily, the power-up makes him easier to defeat. Just remember that you can only hit him when he's not spinning.
You'll soon see a spinning ball and chain, an electric barrier and two conveyor belt platforms in the same area. Wonderful obstacle course, there. Take the left belt unless you want to get your path blocked by a table and/or hit by that ball and chain.
You'll have a choice to go either up or right after this. Go up to find Master Wing's shop.
Go down after defeating the next spinning Gremlin, and you'll see an electric barrier, conveyor belts and what looks like a row of rotating blades.
You'll see a series of conveyor belts with the paths blocked with electric barriers in-between pits. You'll see the hand popping out of the ground again (twice), and then you'll reach the end.
Stage 4-2
Now we're in the genetics lab!
You'll be maneuvering your jumps to land on the conveyor belts at the start of this level, then you'll be dealing with lava floors yet again.
After that, you'll have to deal with another moving platform going under the rotating blades, which is nothing new by now.
You'll have a choice to go up to more fire floors, or to the right. The right takes you to Master Wing's shop. Buy an item, head back to where you were and go up. The path will be full of more ball and chains as well as more fire floors, but you're not that far from the end now.
Stage 4-3
This is pretty easy.
It's another Gremlin, and this time he has a gun. Fortunately for you, he can only fire straight down. Watch out for the spikes on the floor. If you can get to the top of the screen and shoot him in the back, great.
After you hit him enough times, he'll fly off again and you'll get the fire arrows! You're close to the end now!
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