Wednesday, July 20, 2016

HCBailly plays The Legend of Zelda: A Link to the Past - Part 13 of 26


We find six Pieces of Heart in fifteen minutes as soon as we're done with the first dungeon, crossing a whole bunch of awesome secrets to find in this game off the list.


Heart Hunt


Unlike the Light World, where you can enter the desert area, you won't be able to enter the Dark World's equivalent unless you have certain items. If you do head to it the normal way, you'll find something that you've probably noticed earlier in the game: a stone tablet that looks just like the one that gave you the Ether Medal. Stand inside the area where the posts are and use the Magic Mirror to go back to the Light World. You'll now be on top of the rock wall. Go west and you'll finally reach this tablet. Use the Book of Mudora on it and you'll receive the Bombos Medal. This medal sets all onscreen enemies on fire and kills them, but just like the other medals, this requires a good amount of magic to use.

This is one of the earliest puzzles that requires using something in one world to reach it in the other...and it won't be the last.

The trees in the Dark World look like they have faces. Of course, Nintendo has to think of everything, and there's two near the forest that has eyes that actually move. If you run into its mouth, it spits out a bomb. One of them just tells you to watch where you're going, especially when you dash. The other tells you that there is a magic teleporter in the Lost Woods, and that the two forests may be connected to each other.

Remember the forest area where that young man was playing the ocarina? Well, enter that area in the Dark World. You'll find a creature here, and it turns out that this was the guy with the ocarina that went to the Golden Land in search of the Golden Power and never returned.

He buried the ocarina with some flower seeds, and he hands you a shovel so you can go get it if you agree to help him out. While you could just go back to the Light World's version of this area with the Magic Mirror, you can have some fun with it beforehand by equipping the shovel and digging in the dirt to find Rupees and other power-ups.

The ocarina is in the upper-left corner of the area where the guy is playing the Ocarina. When you get the ocarina, however, you lose the shovel and you'll never be able to use it again. That disappointed me as a kid, and thankfully the next game, Link's Awakening, actually has a shovel that you keep permanently once you find it.

Go back to the Dark World and talk to the creature. He isn't able to play the ocarina anymore, so he lets you keep it. He tells you to give it to a tired old man in Kakariko Village. He then asks you to play the ocarina one last time. Do that, and he'll transform into a tree.

Go back south and go to the southwest corner of this area. Stand in the circle of bushes and use the Magic Mirror to reach another cave that you couldn't normally reach. There's another Piece of Heart here. Head back to the Dark World.


There is a village like Kakariko Village in the Dark World, but it's full of enemies. The maze game is replaced with a shoveling game. For 80 rupees, you can get a shovel, go behind the guy running the game, and use a shovel on the entire field behind him and keep whatever treasures you find. This is a nice substitute, but I'd like to do this wherever I want, bah gawd. Once again, refer to a few paragraphs back to where I reference Link's Awakening.

Believe it or not, there is something worth getting in this game. Keep playing the game and keep digging until you find another Piece of Heart. Yes, there's a Piece of Heart here, and it's in a random spot every time, so be ready to dig...and dig...and dig. It's not the only one you're going to find in this village, as you'll soon see. You'll make a good amount of Rupees and easily recoup what you've paid while playing this game, but you can also get a little more than that if you're lucky, so don't worry about running out of money.

There's also another game where you can pay the guy at the counter some Rupees and shoot at targets with your Bow and Arrow. Guess what? When you get the timing down to a science (which is really easy to do), it's the easiest way to rake in big prizes. You won't win a Heart Piece here, but if you're in need of some Rupees, this is one of the best ways to go as well as one of the most fun.

The dark rock behind the Bow and Arrow mini-game house will be in your way, so use the Magic Mirror to return to the Light World.

To the right of the village is the Smithy's House as well as another well. If you go inside and talk to the Smithy, you won't be able to do much as his partner has gone missing. Hit the stump next to the house with the Magic Hammer, then drop down into the well.

Go north after you drop down to find some jade-colored statue of two hands holding a bowl with some sort of red liquid in it. Sprinkle Magic Powder on it, and you'll unleash a demon. He's ticked that you've woken him up, and he's going to curse you. This is actually curse you're going to want anyway, and you're going to get it whether you want it or not, as it cuts your Magic Power consumption by half! This is going to be very useful later on when it comes to using the Medallions and the Ice Rod. My only question is...what's with the bat when he speaks? It's like they predicted Fluttershy in My Little Pony: Friendship Is Magic almost twenty years beforehand and used her passive mannerisms as the basis for how the bat speaks.

Go back to the village cafe and use the Ocarina on the old man sleeping. He'll find out what's happened to his son (who turned into that creature in the woods area we talked to), and if you talk to him again, he'll tell you to play the flute in front of the bird at the village square.

Go to the village square and play the Ocarina. The bird statue will explode and a real, live bird will fly out of it.

Play the flute again. The bird will fly towards you and Link will grab on when it touches him. (Make sure you're lined up with the bird, because the bird doesn't return, forcing you to play the ocarina again after several seconds.) From here, you'll get the World Map, and you can choose one of eight places to drop Link off at. Number three, obviously, is Kakariko Village.


Go north from the upper-left corner of the village, then go into the woods, go east, then south. Pound the post with the Magic Hammer and grab the rock here to find the Magic Teleporter the tree told you about. This will allow you to enter the Dark World's version of the forest.


Don't do that just yet, though. Instead, enter the teleporter, then go through the bushes and head back to the village...or whatever it is in the Dark World. This is the Village of Outcasts, sometimes known as the Thieves' Town. There's nothing friendly about this town at all, and some of the buildings are completely destroyed.

There is a chest mini-game here...and there are a lot of chests to open. One of them is a Piece of Heart, which will be in a random chest every time you play the mini-game. You'll have to pay, play, and return over and over until you finally get this Piece of Heart, but  it's so worth it.

The bird statue is a statue of a demon holding the pitchfork. Pull on the pitchfork to lift it up and open a dungeon entrance. We'll be going here later on.

The guys in blue that looks like they have fox ears are like the thieves that used to be in the Lost Woods before the fog lifted. Don't let them get near you if you prize your Rupees and arrows!

Head to where the cemetery is in the Light World. You'll be able to enter the upper-right corner of the fenced in area at last, and you can use the Magic Mirror to enter this area in the Light World earlier than usual. Dash into the grave to reveal a hidden cave with a chest inside. This chest contains the Magic Cape, which turns Link invisible and into nothing more than a shadow when he wears it. With this cape, you can also pass through enemies and not take damage The longer you wear it, however, the more Magic Power you use, and the invisibility wears off when you run out of Magic Power, so be careful. 

There is also a staircase to a low cliff that wasn't in the Light World. Climb up it and use the Magic Mirror to reach a cave in the Light World that you couldn't access before. Inside is another Piece of Heart behind the crack in the north wall.

Go back to where the mountain entrance is in the Light World. Now, you're supposed to have another item when you go up the stairs: the Hookshot, which you'll find in the Swamp Palace. However, you can easily slink up the upper-left edge of the pit, grab the skull, throw it down and continue on your way. Then, use the Magic Cape to walk through the bumper, and you'll be able to get the Piece of Heart on the other side.

Go back to where the lumberjack's house is in the Light World and use the Magic Mirror to return to the Light World. Remember the tree they were trying to cut down? Well, they're gone, and the leaves are a lighter shade of green. Dash into the tree to take out all the leaves and find a huge gaping hole inside the tree. Jump in and you'll find four Faeries as well as yet another Piece of Heart.

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