Thursday, November 20, 2014

HCBailly plays Link's Awakening DX - Part 31 of 32

Whaddya know? We make even more sense out of it and complete the dungeon!

Overworld maps by Osrevad. Dungeon maps by Revned.



Turtle Rock
(continued)



The Magic Rod can also be used to melt the ice blocks that block your path to the Nightmare's Key.

To beat the Nightmare here, zap it to death with the Magic Rod while avoiding the fireballs that come out whenever it jumps around in the lava. It has a second form, but it's still pretty easy (much like the bosses in the rest of the game).

When you beat the Nightmare here, you'll get the Thunder Drum. It's time to go to the egg.

Koholint


Head back to the Mabe Village library. Read the book on the very lower-left. Since you have the Magnifying Glass, you'll find out where to go when you enter the egg. They're different each time you make a new game.


Head back to the egg. You'll meet the Owl one last time, and you'll finally be able to play The Ballad of the Wind Fish. The other eight instruments will join in, helping you...open a door into the egg. What.

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