Wednesday, November 19, 2014

HCBailly plays Link's Awakening DX - Part 30 of 32

In this entry, we make progress in Turtle Rock and make a lot of sense out of it at the same time.

Overworld maps by Osrevad. Dungeon maps by Revned.

Turtle Rock
(continued)



To the east of the first room after the entrance, you'll have to poke the walls with the sword to find the secret room with the switch in it. When you find the part of the wall that makes a metallic clang noise with the sword, that's your cue to blast that part with a bomb to find it. This room is crucial, as you won't be able to complete this dungeon without reaching it.

One of the stairs that leads up takes you to a dead end. If you're low on supplies, go over here. It's pretty helpful.

The mini-boss with the boxing gloves can be taken care of very easily with the Whirlwind Slash. If you've hit the switch I mentioned earlier, congratulations! You'll be able to get the Magic Rod, which works like the Fire Rod in A Link to the Past.

The stairway in the wall that goes up in the upper-left corner of the dungeon takes you to the final Heart Piece in the game. It's very easy to get, thankfully. If you go east from here, you'll find a teleporter. Keep going east, and you'll be able to reach the upper platform in the room where the worms that have to be killed with Bombs to the mouth are. This way, you'll be able to open the chest that pops up after you kill them.


Remember those torches near the beginning that we couldn't light earlier because we couldn't reach them? Well, with the Magic Rod, we can!

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