Saturday, November 29, 2014

Goron50 plays Wario Land: Super Mario Land 3 - Part 6 of 17

We finally have two worlds to choose from instead of just one! Sherbet Island is the way to go, though, if you want to do all the courses in order.

Mt. Teapot

(continued)


Course No. 08


Remember that arrow of coins near the end that pointed upwards? Well, if you fly into it with Jet Wario from as high as you can, you'll be able to bounce off the wall and onto the top of the platform above, where you'll find another exit. Going there will take you to Sherbet Land, which you wouldn't be able to access unless you found this exit.

Course No. 12


If you throw an enemy onto the top of one of the owls, you'll be able to get three 10 Coins from it.

You'll have to be Bull Wario to get some of the coins in the second sections. Just jump so your head touches the bottom of the conveyor belts and hold Up on the Control Pad as you collect the coins. Be careful, as you don't want to accidentally let go of Up and fall straight into the abyss.

The third and last section has duck pirates that throw boomerangs. Thankfully, the boomerangs don't have much range, yet they seem that way here since you're jumping from platform to platform.

The big ! block at the end closes the lid on the top of Mt. Teapot. This will change Course No. 10 into Course No. 13. This is the boss level.

Course No. 13


This is like Course No. 10, but the geography of it has changed somewhat. The water isn't as high, and there is now ground where there wasn't ground before.

Remember that trail of coins that took us to that pool of water? Well, you'll have to go there again to finish the level. This time around, there will be a door. Avoid the Thwomps and get as many coins as you can while making your way to the door on the other side.

When you enter that door, you'll mee the second boss of the game: a Brahma Bull. This guy is really easy: all you have to do is jump into him from underneath, pick him up and throw him into the lava. You only have to do this one time, and once you do it, he's done. From there, pick up all the coins, and you're done with Mt. Teapot!

Sherbet Land

Course No. 14


After beating Mt. Teapot's boss, you'll be able to enter Stove Canyon. But since we've unlocked Sherbet Land, let's go there first.


Remember that segments of the bridge can still fall off when you stand on them.

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