Just one more boss, and it's on to the final stage where we face Emperor Garuda himself.
Stage 4
Looks like some underwater lab or base.
Anyway, the flying robots that look like they come straight out of the third NES game are back. The first new enemy you'll see is...other ninjas. They'll throw shurikens at you, and they'll throw even more when they jump to the ceiling and stand upside down on it. They'll come back down to make themselves easy pickings, though.
You'll also see drops of some sort of liquid come out of holes in the pipes in the ceiling. These things burn off a slight flame when they hit the ground. They're probably some sort of explosive liquid, like butane or something. Whatever you do, don't touch the droplets or the flames.
After you trek to the right a little bit, the lights will go out. They'll flash on and off momentarily every couple of seconds, giving you enough time to figure out where the platforms are. Use these to keep from getting zapped by the laser turrets that run across the ground and the ceiling.
When you make your way to the end, walls will close both behind you and in front of you before the floor collapses beneath your feet. You'll drop down and continue your quest from there. Before you do that, break the item orbs to your left. You'll refill four units of health and gain another use of Ninpo.
When you start climbing upwards in the third section, you'll also be dealing with lava flowing upwards from the bottom of the chasm! Don't even take any of the power-ups as you make your way up, avoiding electrical shocks that move back and forth across the platforms and delay you if you touch them.
The boss here is the Japanese nobleman Fukisai (known as Evil Nobleman Whokisai in the English language versions). He flies around, throws his fan at you like a boomerang, and tosses shurikens at you. When he stops and move towards the ground, move away. When he's next to you, duck and stab him as much as you can as he throws his fan, then jump over the fan when it returns and hit him a few more times.
Whatever you do, don't stay still. It makes it easier to avoid the shurikens he tosses downwards.
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