Sunday, November 29, 2020

PrinceWatercress plays Batman (NES) - Part 3 of 5


In this stage, we face rotating blades and tanks before taking on The Electrocutioner, one of the more annoying bosses in the game.

Stage 3

The big jumping guy can be easily passed by, but in case you can't get him out of your hair, be ready to throw Batarangs at him. If you pay attention, you can tell where he's going to land when he jumps. You may have to fight these guys, so be ready.

The second to last big jumping guy can be killed with the gun if you just get him on-screen and don't move any further forward.

The rotating blades on some walls and ceilings will hurt you if you run into them.

The second area has you dropping down for a bit before making your way up to the exit to the third section. Watch where you leap...where you land might hurt you. 

The tanks in the third section will shoot fireballs downwards. Shoot at them with the gun. You can farm for power-ups and whatnot near where the first tank is with the spike tanks. For the second tank, go all the way to the left edge of the cliff and duck down between jump shots. For the third tank, just hang out near the wall below the tank.

The green turrets on the ceilings will drop bombs that go after you.

The gears on the pipe wall will damage you if you touch them, so try not to jump into them.

The boss here is The Electrocutioner. He will jump to the left and slash, then throw huge energy blasts to the left and right. He will also jump not only straight up, but also to the other side of the room. You will want to stay on the two platforms above and stay close, but not too close. Shoot at him with the gun, and when he jumps towards you, jump away from him and wall jump back to the platform. If you have a lot of ammo and you can keep the pattern going, you can beat him. If you run out of ammo, you'll have to position yourself just right so that you can punch The Electrocutioner in the head as he jumps around.

Basically, it works like this. Get on the left platform at the start of the battle and wait for the boss to unsheathe his weapon. Do not attack him immediately at the start of the battle or else it will not end well. When he jumps at you, jump to the left wall, then get back on the platform. Move to the right edge of the platform, face left, duck down and shoot The Electrocutioner with the gun when he jumps straight up. From there, jump to the right platform, make your way to the right edge, jump to the wall when he jumps at you, then wall back to the platform. Stay on the center of the platform, face right, and duck down. When The Electrocutioner jumps straight up, shoot him with the gun from a ducking position. From there, go back to the left platform. Repeat the sequence. The timing will take some getting used to, as well as some trial and error, and while this battle will be a bit long in the tooth if you can keep this movement pattern going, this battle can be won.

After another cutscene with The Joker, you'll be in Stage 4.

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