Tuesday, March 24, 2020

PrinceWatercress plays Spyro 2: Ripto's Rage! - Part 25 of 27


Welcome to Robotica Farms, the last level in the Let's Play before we face Ripto. After taking on Metropolis, it's time to head to the farm and take care of the problems there.

Robotica Farms


You'll have to make your way through the level and get the bug zapped turned on to get the exit portal to open up as well as an orb.

The blue-green bugs that spin around can be taken down with a charge attack (or a rock spit) followed by a headbash when they're flat on their back. You can also headbash them twice if you don't feel like waiting for them to stop spinning. The brown bugs that fly around can be taken out with a flame or (if you have one handy) a rock. The green bugs that push the barrels at you can not only be taken out easily, you can ram one of their own barrels back at them with the charge attack! Attack fail!

More sheep for fodder this time around. At least they're more prevalent in this level and not all in one spot.

The seesaws can help you get to areas at time. Run up to the other side of the seesaw and glide off while it starts leaning towards the other direction. It's pretty interesting.

The metal box for this level is just next to the scarecrow orb.

The rocket can be found quite easily as you're going through the level. Heck, you might even find it on accident. Once you take the first elevator you find in the level, take it up and go right. There it is.

Anyway, just about everything in the level gets covered here.

There's a mystery vase near the Supercharge power-up. From there, it's just some simple backtracking to the beginning of the stage to get some gems.

Orbs


Robotica Farms

1. Midway through the level, you'll see a bunch of robot scarecrows. If you talk to the farmer there, you'll find out about the bugs that are running around in his field. Glide off the top of the mounds of dirt and take the bugs out as you come towards them. Unlike the thieves in Mystic Marsh, they don't reverse direction if you come at them the other way. Also, if you're not fast enough, they will re-spawn. Thankfully, it's not that hard.

2. When you make it to the giant bug lamp at the end, you'll turn it on and earn an orb.

3. Close to the exit portal is another platform you can glide to. Talk to the farmer there and you'll find out that you have to clear the path leading all the way back to here with the Supercharge power-up. Do that, and you'll get an orb.

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