In this entry, we collect things in the second hubworld, then go back to the first one to collect stuff we couldn't before.
Summer Forest
We're not done with Summer Forest yet! We still have one more regular level to find everything in. It's time to head to Sunny Beach.
Sunny Beach
Now that we have the climbing ability, we can get the last two orbs and deal with a wacky duck chef with a funny French voice.
Autumn Plains
You can tell I have a love-hate relationship with Fracture Hills.
As you go further into the castle after climbing the ladders, you'll notice the Professor near a door. If you have eight orbs, you can open that door. (If you have less than that at this point, there is seriously something wrong.)
You'll meet Moneybags again in the castle. If you pay him 400 gems, you'll be able to access Shady Oasis.
You'll find a cracked wall before you reach the boss door. Also before the boss door is an island you can glide to. Moneybags will be waiting near the portal, and if you give 100 more gems, he'll open Icy Speedway up.
Anyway, ram into the cracked wall and you'll access a secret area. The whirlwind here will take you to the top of Autumn Plains, and if you glide all the way to the pillar that's separated from the rest of the starting area, you'll find some hard-to-find gems. Also, if you land on the wall near the start, follow it and you'll find another cracked wall on one end. If you ram into it, you'll find another orb.
Summer Forest
Ocean Speedway
In the speedway levels, you have to destroy everything. Usually you have to go through rings and/or arches, while also torching things such as boats, para-gliders, cars and people. There are four groups of things to torch, and there are 8 of each item in a group. When you complete all eight targets of a group, you'll get 80 gems. If you get everything before the timer runs out, you'll get 80 gems for completing everything in one shot.
There is an orb in each speedway, and these are the "secret orbs" that the game manual mentions.
Orbs
Autumn Plains
1. The whirlwind in the room behind the cracked wall has a whirlwind that allows you to fly to a distant platform. If you can land on it, you can find 75 gems in three barrels as well as an orb.
2. The other orb in Autumn Plains can be grabbed right after the first one. If you glide to the top of the walls near the start, follow the top of the wall and (if you go the right direction) you'll find a cracked wall. Ram into it and you'll find an orb.
Sunny Beach
2. You need the climbing ability to do this one. Flame or ram all the turtles into the water and keep them away from the pot. If you ram the turtles, they will slide around for a while, and if you hit them the right way, you can send them sliding into the water. If one jumps into the cauldron, you'll have to start over.
3. You need the climbing ability and #2 to do this one. Same as #2, but you have more turtles to deal with.
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