Thursday, March 26, 2020

PrinceWatercress plays Cheesy - Part 1 of 6


Our story starts in a castle where a mouse has been thrown in a cage. Suddenly, an alien accidentally frees him while fighting a UFO. Now to get outta here!

You'll start off in the world map. Up lets you move forward, Down lets you move in reverse, and Left or Right spins you around. X lets you jump. Your first destination is up the stairs and onto the shelf above.

We're in a side-scrolling section now. Left and Right let you move, and X lets you jump. Holding Down lets you look down in addition to crouching, and holding Up lets you look up. Be careful when moving, as momentum is the name of the game and our hero Cheesy never stops on a dime. Just tap the direction you want to go in order to move slowly in that direction; any longer and you'll go full bore with any jumps you make sending you flying.

In the upper-left corner, you'll see how many pieces of cheese you're picked up. In the upper-right corner, you'll see your score. In the lower-left corner is the amount of lives you have, and in the lower-right corner, you'll see your health. Lose all your hearts and you will lose a life.

If you drop down the bottomless pit here, you'll return to the overworld. Thankfully, you won't lose a life.

The green worms can be jumped on and squashed. You can do the same to the red ants and the bouncing mushrooms as well. Why the mushrooms growl when killed, I'll never know. The red aliens can be jumped on, but you will bounce upwards off them. Interestingly, if you keep jumping on them, you'll keep getting 50 points for each bounce. The brown one-eyed flying aliens can be jumped on and destroyed, though.

Hearts will replenish one of your hit points. You can have up to eight hit points at any given time.

The "SAFE" UFO is a checkpoint. Run into it, and you'll start there when you lose a life instead of at the beginning of a level.

The cheese pieces act like coins, but they don't give you an extra life. Instead, they give you a continue. You have to find lives by actually picking them up in the form of Cheesy heads. Why the game decided to do this, I have no clue.

The slime will hurt you; regardless of whether it is on the ground or dripping from the ceiling.

Be sure to watch out for flaming Bunsen burners; they hurt.

When you see the three yellow arrows facing right, go in that direction. You'll get a cutscene where Cheesy meets the alien again. It becomes apparent that the alien is a green mouse with wings. Sadly, the UFO squashes the alien mouse with a book, and the gun falls on the ground. Cheesy picks it up.

Press Square to fire the gun forward, and you'll shoot down anything that is directly in front of Cheesy. Jump up and right for two more hearts, then head to the left over the ledge past the three yellow arrows to continue the level. This time around, you can shoot down the red aliens and kill them, along with any other enemy, for that matter.

If you hold down the Fire button, you can aim the gun in seven directions The only direction you can't aim is straight down.

Now that you have the gun, go all the way back down and drop down the bottomless pit. You'll get a cutscene where Cheesy incinerates a cobweb blocking a hole in a wooden wall with the gun, then you'll head back to the overworld.

From here, go north from where you show back up and enter the new opening. In the next room, there will be a box with a yellow arrow pointing up and to the right. Jump up the box, then jump from the box to the barrel.

You'll be in a 3D overhead perspective mode a la Zelda, except the action is much more zoomed-in. Keep gently tapping in the direction you want to go to avoid flying off the table, and use your gun to destroy the enemies. Watch out for slime, green slime enemies, slugs and red ants.

When you see the yellow arrow pointing up, follow it to a book. Jump onto the book, and you'll trigger a cutscene where Cheesy learns a teleportation spell that will allow him to leave the castle. In order to cast the spell, however, he will have to explore the rest of the castle to get all of the ingredients.

You'll then get your first password: WESTONMARE. This will allow you to access Level 2 when you turn the game off.

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