Monday, March 23, 2020

PrinceWatercress plays Spyro 2: Ripto's Rage! - Part 22 of 27


There's only four levels in Winter Tundra. This one is probably the easiest out of the four to do everything in.

Mystic Marsh


The first of four regular levels in Winter Tundra.

For this one, you'll have to make it to the end of the level and find out why the fountain has been turned off. You'll find out that the guy watching it has fallen asleep, and once you find him, he'll give you an orb.

The rhinos in the snail shells have metal shells, so you won't be able to flame them. Instead, charge them. That'll do it. The elephants in the shells (as hilarious as they are) can be flamed. As for the monkeys in the trees, glide towards them, then hover and flame to avoid the rocks they throw, which have a little bit of range.

If you go underwater, be mindful of the platypuses. Charge at them when they're not all puffed up and spiky (which makes them temporarily invulnerable to normal attack).

The frogs from Summer Forest return for all your fodder needs in this level.

Orbs


Mystic Marsh

1. When you find the WaterWizard at the end of the level and turn the fountain back on, the WaterWizard will give you an orb.

2. Talk to Basil the Explorer near the exit portal and you'll find out about the four thieves that have stolen his spark plugs. If you can catch up to them and flame them, you'll get the spark plugs back. Get all four back to get an orb. (Also, just for the record, the one in the cave is the easiest. You don't even have to chase it if you know what you're doing.)

3. If you follow the river that flows through the level, you'll find a house with the Professor in it. He's lost his pencil, and you'll have to trade stuff around to get it back. He starts you off with an egg. Take it to the nest near the exit portal and stand on the platform next to it to help aim it into the nest. (You don't have to be precise, as long as you get it into the general area of where it's supposed to be, it'll get there.) A bird will fly out and drop a seed. Take a seed to the pot above the beginning of the level and a flower will pop out, giving you a duck. (Why the hell is a flower spitting out a duck?!?) Take the duck to the ducks swimming in the river and the big duck will spit out a turnip. Get the turnip and spit it into the pot in the cave. Take the coin back to the fountain at the beginning and you'll finally get the pencil. Bring it to the Professor to get the orb. Finally, level complete!

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