We're now going through the level themes in reverse order, and the train now replaces the wading pool. Honestly, I wish the background didn't move that fast; it's a really bad distraction even for me.
Wound Up
You'll need 60% coolness to reveal the cage and complete the stage.
Whaddya know? We're back in the toy store. Once you make it through Radical Rails, the level themes go in reverse order.
You'll see a lot of the same enemies, hazards and things to interact with from Toying Around, but there are some new things, such as some pencil platforms and pencil goblins that spin around where the erasers are supposed to be. Also, the planes from Wading Around are back, and in greater numbers.
There are some spots in the level that you can shoot at and magically cause.
When you see the "staircase" of big boxes, you're near the end. If you walk into the last stack of boxes, you can jump straight up and get some free stuff on the way to the top.
As always, walk into big boxes to see if you can find any hidden stuff.
Loco Motive
You'll need 60% coolness to reveal the cage and complete the stage.
The train here replaces the wading pool in the reverse order. As fun as the train is, the background moves so fast that it can mess with your focus and your ability to see platforms.
Enemies here include yellow toy robbers with shotguns, yellow wind-up birds that drop egg bombs downwards, evil coal miners who throw coal at you ...and the background. Seriously, it is so fast that it actually messed with my eyesight.
Be sure to walk through the train cars to find all those spots. The train couplings are solid, believe it or not, and it's also the only way to get the flask of 7-Up in the lower-right corner of the level. If you fall off the train, you'll fall into a bottomless pit and you'll lose a life.
Once you make your way to the right on the train, you'll have to jump up and do a lot of platforming. Guess what? The UFO platforms are back, and the background will still be moving at an abnormally high speed, nearly wrecking your focus in the process.
You won't be able to trigger a checkpoint until you're near the top. Once you see it, hit it; you do not want to do all that platforming again.
Also, the music sounds very Earthworm Jim-y.
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