Thursday, December 12, 2019

PrinceWatercress plays Cool Spot (GEN/MD) - Part 5 of 6


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Back To The Wall


You'll need 60% coolness to reveal the cage and complete the stage.

This stage is a return to the "inside of the house" theme from Off The Wall. Most of the same enemies and hazards from there - and the act of jumping around behind foreground pipes for spots - are back.

A new enemy that can be met here are the lightning bolts that bounce back and forth. Believe it or not, they go down with six projectiles.

Be sure to go past the cage to jump on balloons and get the last bit of cool points that you need.

Dock And Roll


You'll need 60% coolness to reveal the cage and complete the stage.

It's back to the docks. The crabs, the ropes, the bees, the jacks, the fish, the inchworms and the clams are all making a return appearance, but you'll also have to deal with bottomless pits.

Like in Pier Pressure, be sure to jump straight up in the pillars you can walk through for hidden spots. This is probably one of the easier stages to get 100% coolness in.

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