Thursday, December 5, 2019

PrinceWatercress plays Donkey Kong Land 2 - Part 10 of 15


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All maps by Shiny.

Parrot Chute Panic

Bonus areas: Two (2)


If you go left and drop down at the start, you can get the K.

Just like in Country 2, jumping into the Squawks barrel lets you play as Quawks. You won't be able to spit eggs, and you can only use the Control Pad to move around while using Up and Down to control your descent to avoid all the Zingers that are flying in place. You'll have more control with Dixie and her helicopter spin.

Both bonus barrels are after the the "No Quawks" signs. After the first one, jump up to the left to grab an invisible hook. Jump left from there to enter the bonus area. You don't have to defeat all the enemies to get the first Kremkoin; just make it to the end. Keep in mind that the Spinys drop off the edges of the platforms. If you lose the bonus area, don't hit the check point; that way, you can start over and get back to the bonus area more easily.

After the first bonus area, jump on the Flitter you see and bounce to the right. The Barrel Cannon will shoot you to the DK Coin.

The second bonus area is after the second "No Quawks" sign. After you drop down and defeat some enemies, making a running jump to the right with Dixie just before the Quawks barrel, and use the helicopter spin. You'll grab onto an invisible hook. Get jumping right to find more invisible hooks to hang onto. To the left is the bonus area. Send all the barrels into the Zingers to get the Kremkoin. To defeat the last Zinger here, grab the barrel and jump to the left to hit it.

Web Woods

Bonus areas: One (1)


Almost midway through the level, you'll be playing as Squitter and using the Select button to create the spider webs. Just like earlier in the game, be careful when making web platforms so you don't end up in the path of a Zinger.

Near the end, look for a down arrow made of bananas. Drop down from there to get the DK Coin.

The bonus area is near the end of the big slope where the G is. Go down it and take out the Zinger, then you'll be able to reach the bonus area. Take out the Zingers as you make web platforms to the other side to get the Kremkoin. 

Kreepy Krow


Avoid or take out the Neckys. An egg will drop. Grab it and let Krow fly to you. You'll repeate this again.

After two hits, you'll have to climb upwards. Be careful, because eggs will drop and you'll have to move of the way of them. As soon as one passes you, pay attention to the top of the screen, then move away from your current position and make your way up a little bit. You'll have to make progress piece by piece to get away from the eggs.

When you jump into the barrel cannon, you'll face Krow again. The strategy will be the same for the next two hits. The only difference is that the egg bounces off the ground, and you'll either have to wait for it to stop bouncing and jump over Krow until it stops before you can grab the egg and drive it into Kro. Once you get the two hits in here, Krow's done for good.

After you beat Gloomy Gulch, Klubba's Kiosk will open up. You'll have to get all 47 Kremkoins before you can enter the Lost World.

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