Thursday, December 17, 2015

TheZootySuit plays Tiny Toon Adventures - Part 6 of 6


We're at Montana Max's mansion? Already? Let's get crackin'!


Stage 6-1

The butlers are jerks. They're on the top of the level (where you can't go) and turn the lights off before turning them back on. Stay put when they do this, as you won't be able to see the pits even though you'll see the enemies.

For the second section, you'll have to run and slide over the spiked ceilings.

For the third section, you'll have to duck and jump accordingly to avoid all the money bags. You'll be able to get a heart at the top.

For the fourth section, you'll have to jump over Arnold as he charges at you three times. The third Arnold is the worst, as you'll have to jump onto the very left edge of the platform before continuing without taking any unnecessary damage.

The fifth and last section is the easiest. Just use the platforms that move in and out of the walls to jump to the top.

To beat Montana Max, use the punch gloves as platforms and try not to get hit by them. Jump on Montana Max when he pokes his head out to hit him. Coins will also come out of the circle in the center, and you get a high jump off of them like you would with regular enemies.

Once you get three hits in on him, you'll rescue Babs, see Buster Bunny stand on Montana Max's back while giving him a lecture and OH HOLY CRAP.

IT LOOKS LIKE HE'S TAKING IT UP THE BUM WHILE BUSTER IS TELLING HIM "I WARNED YOU, BRUH."

THIS ENDING IS ACTUALLY WORTH IT.


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