Wednesday, December 23, 2015

Kenshin1913 and Rangerfan3035 play TMNT III: The Manhattan Project - Part 3 of 6


This is where the game gets hard.

Scene 5

Going underground dudes! This dangerous sewer leads to the Technodrome.


Watch out for the pipes on the walls that explode.

The flying robot bugs are really annoying. If they dive towards you, stay away. They'll explode upon hitting the floor.

Once you start really treading water, you'll meet up with the Mousers. Do yourself a favor. Just stand next to the hole in the wall they come in and keep swinging. That way, you don't have to deal with the bite attack they have if you get too close to them.

Some of the purple Foot Clan soldiers will now have a slide attack. They'll jump a good distance before they do the actual slide, and it can be quite annoying as they can use this attack to cover a lot of ground.

The mid-boss here is the Mother Mouser, which is controlled by a Foot Clan soldier. This one isn't too hard. Get within striking range (but not too close) and keep swinging at it. If you're at the right distance, you'll be able to attack it and any of the Mousers that come out of its mouth. No super attacks necessary.

In a rather quiet room where you can refill on health, you'll face Leatherhead. If you hit him three times, you'll knock him back a little bit. This is the perfect time to hit him with a super attack. He has a spinning tail attack that makes him invulnerable as he's performing it, but as long as you alternate between regular strikes and super attacks, you'll be okay. He's also got a gun that shoots three-way shots, so don't give him any real amount of range, either.

When he's close to death, he'll have an even longer spinning attack. This is your chance to let loose with the supers.

Scene 6

Let's find April! Then we'll find that bogart Shredder.



Welcome to the Technodrome.

The cyborgs will step back a bit and shoot at you, but strangely that's the only attack they have. They can also fire in the air, too, which can make them amazingly dangerous if you're going to jump kick them to death.

Those three-legged robots with the ability to shoot energy waves at you are back. They're  rolled up into balls, but after breaking it in two, you'll have to fight two of them at one time.

The pink Foot Clan soldiers with the spears are now on hoverpads. Beautiful. Hitting them once will knock them off.

Use regular strikes on the Foot Clan soldiers that come out of the floor panels. You'll be able to finish them off all at once.

The television screens send those flying bug-like things with the helicopter blades at you. They'll fly around and fire lasers at you from above. Take them down with jump kicks.

The blue rock soldiers will get in close and try to punch you. Using your stab-and-throw move is your best bet, since you'll have slightly more range. You can also mow them down with a super attack if necessary.

Once you get on the conveyor belt, it'll start moving you forward. Jump over the beams that move back and forth to avoid getting zapped. If a beam is clearly on the upper half of the screen, don't even bother trying to jump over it, as you'll jump right into it instead. The laser beams will be on three levels - low, middle and high. Once you get used to where the three height levels are, they'll be easier to avoid. Stand underneath the middle and high level beams, and jump over the low ones.

The mid-boss here is Rahzar. He'll slash at you with his claws and also try to freeze you with his ice breath. Criss-cross this guy with jump kicks and use your super attack when necessary.

The boss is Shredder. He will slash and charge into you with his sword, and he can jump off the wall and kick you on the way back down. If he lands the charge attack, he'll throw you the same way you can throw enemies with your weapon. Sidestep when he does that wall kick, and use your super attack on this guy a lot.

No comments:

Post a Comment