Tuesday, September 15, 2020

PrinceWatercress plays Un Indien Dans La Ville - Part 2 of 5


We're climbing a metal structure for the second world of the game. Why? How the heck should I know?

First | Next | End

World 2-1

For the second world, you'll be climbing up a tall, metal tower. (Why? I don't know. I've never seen the movie.) You'll be able to collect cellphones for health and lives, and you'll be able to climb ladders with Up or Down if you are in front of them.

The screws that are bouncing up and down will bounce you higher if you jump on them a few times.

Enemies include men with jackhammers who shoot debris at you, birds that quickly bob up and down as they quickly move back and forth.

You can easily move up slopes, but if you move down them, you will slide down.

If any parts of the floor have anything icky on them, they will be greasy and slippery, so be careful.

Be sure to use Select and the Control Pad to move the camera ahead and find some nearby enemies, as well as to find platforms you can't see so you don't have to make a random leap of faith or assume that you're stuck.

The bouncing Mimi-Siku head is an extra life, so try to grab it if you see it.

When you find your dad, you're at the end of the stage.

World 2-2

You'll have a lot more slopes to go up and down as well as a few new enemies.

The men with the paint cans will shoot blobs of paint forward at you. The guy with the black hat will throw his hat at you, but the hat won't hit you if you duck.

One of the gaps between slopes at the start will take you to a couple of cellphones and a 1-Up.

There is a 1-Up on a high platform, but you can leap into it from underneath to get it if your timing is right.

You can leap from the middle of a ladder. This will allow you to jump to other ladders and platforms when necessary.

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