Saturday, September 19, 2020

PrinceWatercress plays Underground Escape


You thought Coffee Adventure was short? Check this out.

Longplay

Welcome to Underground Escape, a super-super short text adventure for the BBC Micro. This one is a short homebrew adventure much like Coffee Adventure, written with the Graphic Adventure Creator by Incentive Software and put out into the public domain by John Ripley in 1996.

You have been thrown into a dark cavern for a crime you did not commit, with seemingly no chance of getting out. From here, you can input cardinal compass directions and simple actions by typing them out and pressing Enter.

If you go keep going east until you no longer can, then go north, you will eventually be swallowed by the darkness and have no chance of escape. Going north from that point will end with a game over, even if you turn back.

Instead, you'll have to do something a little outside of the box. Back at the beginning, you'll need to CLIMB WALL. You will climb to a high plateau, and you'll need to get to the west wall. You'll need to jump to get there, but if you just type in JUMP, you'll fall to the ground below where you started and injure yourself, guaranteeing a slow, eventual inevitable death that the game is merciful enough not to show.

Instead, you'll need to JUMP WEST. By jumping west, you'll get much closer to the light at the top of the cavern. If you JUMP EAST from here, you will die much like last time. Instead, just type JUMP. You'll find a hand hold in the wall above you and climb through the crack in the ceiling. This sets you free, and the game ends with a good ending.

This plays like the very first text adventure somebody ever made, but it's pretty nice, has some title screen music and more than one way to die, so the game has a few things going for it. You'll probably play this for five minutes, then move on to something else. At least it's super-short if you know what you're doing. At least it was fun while it lasted!


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