Wednesday, September 30, 2020

PrinceWatercress plays Felix The Cat (Game Boy) - Part 6 of 6


And here we are with the final stage of the game. It's a shame that this version of the game was truncated and that the jumping is a tad wonky on Game Boy; I loved the NES version.

Round 6-1

Now we're on another planet. The Professor awaits us in the end.

The biggest pain you'll deal with are the rocks. Other than that, this is a fairly short level.

Sometimes there will be small octopi jumping out of the watery pits, sometimes there won't. Stay near one for a second or two to see if one comes out before jumping.

Round 6-2

This isn't really a maze, guys. The whole "run all the way to the right" mentality is still here like it's been every level. Getting to the boss is the tricky part...watch out for those moving Professor heads lining the walls that shoot at you.

The boss room has three bags. If you need magic and/or "hit points," hit up the magic bag warps for Felix Heads, milk bottles and magic hearts.

The professor is just as easy as everyone else. He does follow you around, but it is easy to play Stand between two bags and stay close to the professor, mashing the attack button as you move around. He'll keep orbiting over you in a semi-circle and will never waver from this pattern. If you duck into one of the bags, the Professor's hit points won't refill, so don't worry about that.

When you beat him, Felix will finally meet Kitty and they'll return to Earth. Enjoy your no credits, your no "Felix I Love You!" message and your no picture of Felix and Kitty in space.

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