Showing posts with label Felix the Cat. Show all posts
Showing posts with label Felix the Cat. Show all posts

Wednesday, September 30, 2020

PrinceWatercress plays Felix The Cat (Game Boy) - The Longplay


I know the game is short and leaves the player wanting more, but still...enjoy!

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PrinceWatercress plays Felix The Cat (Game Boy) - Part 6 of 6


And here we are with the final stage of the game. It's a shame that this version of the game was truncated and that the jumping is a tad wonky on Game Boy; I loved the NES version.

Round 6-1

Now we're on another planet. The Professor awaits us in the end.

The biggest pain you'll deal with are the rocks. Other than that, this is a fairly short level.

Sometimes there will be small octopi jumping out of the watery pits, sometimes there won't. Stay near one for a second or two to see if one comes out before jumping.

Round 6-2

This isn't really a maze, guys. The whole "run all the way to the right" mentality is still here like it's been every level. Getting to the boss is the tricky part...watch out for those moving Professor heads lining the walls that shoot at you.

The boss room has three bags. If you need magic and/or "hit points," hit up the magic bag warps for Felix Heads, milk bottles and magic hearts.

The professor is just as easy as everyone else. He does follow you around, but it is easy to play Stand between two bags and stay close to the professor, mashing the attack button as you move around. He'll keep orbiting over you in a semi-circle and will never waver from this pattern. If you duck into one of the bags, the Professor's hit points won't refill, so don't worry about that.

When you beat him, Felix will finally meet Kitty and they'll return to Earth. Enjoy your no credits, your no "Felix I Love You!" message and your no picture of Felix and Kitty in space.

Tuesday, September 29, 2020

PrinceWatercress plays Felix The Cat (Game Boy) - Part 5 of 6


Told you we were close to the end.

Round 5-1

Guess what? We're skipping the jungle world and both ice worlds and going straight to space.

There's only one level in this world, and it's a bit of a doozy. Unlike the NES version, you don't have to worry about refilling your health or your hearts running out, since you won't have any this time around. Unfortunately, you can still die in one hit.

You can still pick up milk bottles here, but they will be solely for points at this point.

The aliens are pretty evil. They come at you and shoot at you, stop at the left side of the screen, and move all the way back to the right in some sort of hyperbole-like pattern.

Also, this stage is really short.

PrinceWatercress plays Felix The Cat (Game Boy) - Part 4 of 6


It's hard to believe, but we're halfway through the game. This game is significantly pared down from its NES counterpart.

Round 4-1

This is far from a tropical vacation, Felix.

Welcome to the first first (and only) surface swimming level. If you collect a magic heart, your robot will change into a dolphin, and you'll able to throw energy balls.

You'll dive down if you leap into the water from higher up, but you can use the opportunity to hit the fish enemies deep in the water.

Round 4-2

Welcome to the only underwater stage in the game. Here, you start out with a snorkel and a punch glove. If you upgrade your magic, you can get a bubble-spitting turtle before you can finally upgrade to a submarine!

Enemies here include jellyfish that swim towards you, crabs that produce bubbles that can damage you, and bottomless pits.

The boss here is Gulpo. He's just like Master Cylinder, except he has two attacks instead of one. The first is the bubbles. Thankfully, they're easy to avoid. The other is the word "BLOB!" traveling towards you twice as fast as the bubbles. He always shoots two bubbles before shooting a BLOB!. The more you hit him, the faster his attacks come. Thankfully, you can fight him the exact same way as you did against Master Cylinder and get away with it.

Monday, September 28, 2020

Felix The Cat NES Commercial


There's a commercial for Felix the Cat on NES! Well, not really a commercial, more like a brief thing you'd see in a game store telling you "Hey, buy this game." Seems that way, anyway. Had no idea this existed until now.

PrinceWatercress plays Felix The Cat (Game Boy) - Part 3 of 6


We're back in the mountains, and we're also flying again. If only the jumping didn't feel as stiff as it did.


Round 3-1

The Tank is best for this level, since you can attack some enemies from a higher distance. Of course, there may be some times where the motorcycle is better.

Watch out with those snails. They'll jump up and down whenever they keep landing in those bottomless pits. Also, you may remember the cannons from Level 2-1. They're back with a vengeance, and they're a little harder to avoid since you're not in a floating level.

You may be better off with the Motorbike instead of the Tank, since you'll be able to attack straight in front of you, at least.

Overall, the game is still pretty easy.

Round 3-2

We're flying again!

We finally get to see the Airplane in action. For once, attacking in a straight line is a bona-fide privilege, and the energy ball attack you get with it is really good.

There are a lot of walls here. You're better off staying at the lower half of the level, if only to avoid the cannons. At least you'll find a magic bag portal in that half.

The boss here is Master Cylinder. Move around so that whenever he fires his laser, he'll automatically miss. Just stay in close and keep moving up and down and you'll take him out with no problems.

Sunday, September 27, 2020

PrinceWatercress plays Felix The Cat (Game Boy) - Part 2 of 6


Round 2 takes us to the Pyramids, where we take on one of the game's few flying levels before facing Rock Bottom on the small screen.

Round 2-1

Welcome to the first floating stage of the game. Here, whenever you're in the air, Felix will be airborne in some fashion.

Notice you don't have your magic here. The game resets your magic when you enter different types of stages. There are three levels of magic in the floating stages. The first is an umbrella and a punch glove, the second is a hot air balloon with frisbees, and the third is an airplane with an energy ball.

This one's not too hard. Just fly all the way to the right and try not to hit anything.

The smiling blocks can't hurt you, in case you're wondering. They act as platforms, and you'll see them more often in the later levels.

Round 2-2

We're back to manning a tank. Awesome. We're also inside a pyramid.

As long as you hold A on the platforms, you'll always get a high bounce off of them.

The bats fly around in a circular pattern that's easy to avoid. Other than that, the enemies still shouldn't give you too much trouble.

At the end of the stage, you'll fight Rock Bottom. He's pretty easy to fight as well. Just hit him and avoid the bullets he shoots out of his gun. That's it, really.

PrinceWatercress plays Felix The Cat (Game Boy) - Part 1 of 6


Felix the Cat had a Game Boy game based on the NES one. It's fine, but you're better off playing the NES game.


Round 1-1

The controls are pretty simple. The Control Pad lets you move, pressing A lets you jump, and pressing B lets you use a punch glove, but you'll be able to get stronger attacks. This version of the game plays much like the NES version, but platforming feels a tad more stiff.

The Felix Heads give you an extra life every time you collect 100, but in the meantime you'll get other power-ups from them as well. 

When you reach a total that ends in 0, you'll get a magic heart. This gives you a magical power that lasts for a limited time, as signified by the ten hearts on the lower-left corner of the screen. If you keep collecting magic hearts while you have magic, you'll be able to power your attack ability up. It goes from Normal Felix to Magician Felix to a motorbike to a tank. Sadly, if you're at the last possible attack form you can reach, you won't be able to get hearts again until you power down. This means that you won't be able to farm hearts for hearts. That's a bummer, as this makes lives hard to come by and makes this version of the game a lot more difficult.

You also get extra lives for getting 100,000 and reaching every subsequent 200,000 points on the scoreboard.

When you reach a total that ends in a five, a milk bottles will appear. You'll get 500 points, but if you have a magic attack on hand, you'll refill the hearts on the timer, making the Felix heads you'll find throughout the game essential. 

If you find a giant magic bag, jump into it. You'll find yourself in a room that usually contains Felix Heads and other power-ups. You won't be able to leave the room until you collect all the heads...which is a good thing.

Anyway, this is a pretty simple level. Feel free to get a grasp on the basics here.

Unlike the NES version, you won't be able to shoot at Professor heads in the sky multiple times to get 1-Ups...as if lives weren't hard enough to obtain in this game to begin with.

Round 1-2

The fish leap up and down out of bottomless pits

More stuff to mention here.

If you get hit while you have magic, you'll go down one magic level. If you have no magic, you'll die.

Just like in the NES version, there are slopes with blocks that break when you stand on them.

At the end of the level, you'll take on Poindexter. He's really not that hard, especially if you have the tank. Stay close to him and his balls shouldn't hit you at all. The more powerful your magic, the less hits it takes to destroy him. Unlike the NES version, there are no pre-world or post-world cutscenes.

Wednesday, November 26, 2014

PrinceWatercress plays Felix The Cat - Part 9 of 9

The final battle with the Professor begins!

Level 9-1


Wait...if the professor is in outer space...how was he calling us down on Earth all this time?!?

The biggest pain you'll deal with are the rocks. Other than that, this is a fairly short level.

Sometimes there will be small octopi jumping out of the watery pits, sometimes there won't. Stay near one for a second or two to see if one comes out before jumping.

Level 9-2


This is basically more of the same, and just as short.

Level 9-3


This isn't really a maze, guys. The whole "run all the way to the right" mentality is still here like it's been every level. Getting to the boss is the tricky part...watch out for those moving Professor heads lining the walls.

The boss room has three bags. If you need magic and/or "hit points," hit up the three magic bag warps for Felix Heads, milk bottles and magic hearts.

The professor is just as easy as everyone else. Stand between two bags and stay close to the professor, mashing the attack button as you move around. He'll keep orbiting over you in a semi-circle and will never waver from this pattern. If you duck into one of the bags, the Professor's hit points won't refill, so don't worry about that.


When you beat him, Felix will finally meet Kitty and they'll return to Earth. Enjoy your no credits.


Tuesday, November 25, 2014

PrinceWatercress plays Felix The Cat - Part 8 of 9

CATS IN SPACE

Level 8-1


There's only one level in this world, and it's a bit of a doozy. If you lose all your magic or get hit here, you'll fall straight to your doom and there's nothing you can do about it. Collect as many Felix Heads as you possibly can.

The spaceship has only one level of magic, so every time you get a magic heart in this level, you'll get a one-up. At least your magic is refilled every time you pick one up, so every magic heart and milk bottle you can get your hands on is essential to making it to the end.

The aliens are pretty evil. They come at you and shoot at you, stop at the left side of the screen, and move all the way back to the right in some sort of hyperbole-like pattern.

PrinceWatercress plays Felix The Cat - Part 7 of 9

...and the ice physics continue...

Level 7-1


We're still in the North Pole? What is this? Is the Professor's lair supposed to be in this area? I don't get it.

Even though the snowballs that are as big as you seem indestructible, you can still destroy them with your attack.

Level 7-2


Guess what? The bats from World 2 are back.

There's a bunch of blocks in the level that spell out the word "Felix." If you go up to the top of them, you'll find out the tops of the letters are made out of Felix heads. There's also a platform before that which takes you to the magic bag warp.

Another two-level world. Guess what? The boss here is a rematch with Poindexter. He attacks the same way, but this time he shoot snowballs instead of balls. They still fire at a very high arc (about an 85 degree angle), and the tactics are woefully the same: stay in close and just keep attacking him. This game's bosses are way too easy.

The Professor taunts you one last time. It's the final battle!

Monday, November 24, 2014

PrinceWatercress plays Felix The Cat - Part 6 of 9

At this point, we got not one world, but two worlds' worth of ice physics!

Level 6-1


And now, we have our obligatory ice level...as well as another surface swimming level!

The fish in the water now shoot at you like the cannons do...except they shoot at a 45 degree angle and move at the same time. Unless you have the Dolphin Magic, these guys can be a pain in the ass. Thankfully, there's a weakness in that attack: they can only shoot at you when they're at the very surface of the water.

Level 6-2


Felix, you're swimming in sub-zero temperature water. What's wrong with you?

Unlike the other worlds, this one has only two levels. Guess what? We're fighting Master Cylinder again. This time, he's still easy and he fires nothing but bubbles. He still moves around the same way. Fail.


Also, the Professor decides to taunt you for no reason. Again.

Sunday, November 23, 2014

PrinceWatercress plays Felix The Cat - Part 5 of 9

I hate this round. Seriously, I hate this round.

Level 5-1


A simple hike in the mountains, this is not.

The only real hint of use here is that if you enter the magic bag warp near the beginning, you'll skip a little bit of the level.

Level 5-2


The green hedgehogs that run around in this level throw rocks at you similar to how the cannons in the earlier levels attacked. Yeah, they're like cannons except they move, which can be pretty annoying.

Level 5-3


We're back on ground level, and this time there's a forest we can traverse through.

The boss here is Evil Felix. Evil Felix has a gun and wears a cowboy hat. He just moves in one direction and occasionally shoots at you, moving at twice his normal speed when he does. Whenever you hit him, he gets knocked back.


If you wait at the very left side of the room and keep shooting at him, you won't have to deal with much.

PrinceWatercress plays Felix The Cat - Part 4 of 9

In this episode, we see two new types of gameplay that we'll see only once or twice through the entire game. Also, the difficulty goes down just a tad.

Level 4-1


This is far from a tropical vacation, Felix.

The birds take a few steps before stopping to jump. This can be annoying at times, since there's the chance of them jumping right into you when you're trying to avoid them.

Level 4-2


Our first surface swimming level. If you collect a magic heart, your robot will change into a dolphin, and you'll able to throw energy balls.

It should also be noted that if you make it a certain distance through the level before you die, you won't have to repeat very much.

Level 4-3


Welcome to the swimming levels. Here, you start out with a snorkel and a punch glove. If you upgrade your magic, you can get a bubble-spitting turtle before you can finally upgrade to a submarine!

The boss here is Gulpo. He's just like Master Cylinder, except he has two attacks instead of one. The first is the bubbles. Thankfully, they're easy to avoid. The other is the word "BLOB!" traveling towards you twice as fast as the bubbles. He always shoots two bubbles before shooting a BLOB!. The more you hit him, the faster his attacks come. Thankfully, you can fight him the exact same you did Master Cylinder and get away with it.

For 100,000 points and every subsequent 200,000 points, you'll earn a 1-Up.

When you complete World 4, you'll be taunted by the Professor. Again.

Saturday, November 22, 2014

PrinceWatercress plays Felix The Cat - Part 3 of 9

In this episode, we have to deal with tons and tons of platforming. Also, here's where the first death of the Let's Play is.

Level 3-1


The Tank is best for this level, since you can attack some of those egg creatures (or whatever it is those white things are supposed to be) from a higher distance.

Overall, the game is still pretty easy.

Level 3-2


Watch out with those snails. They'll jump up and down whenever they keep landing in those bottomless pits. Also, you may remember the cannons from Level 2-1. They're back with a vengeance, and they're a little harder to avoid since you're not in a floating level.

You may be better off with the Motorbike instead of the Tank, since you'll be able to attack straight in front of you, at least.

3:39 - That death hurt just looking at it.

Level 3-3


We're flying again!

We finally get to see the Airplane in action. For once, attacking in a straight line is a bona-fide privilege, and the energy ball attack you get with it is really good.

There are a lot of walls here. You're better off staying at the lower half of the level, if only to avoid the cannons. At least you'll find a magic bag portal in that half.


The boss here is Master Cylinder. Move around so that whenever he fires his laser, he'll automatically miss. Just stay in close and keep moving up and down and you'll take him out with no problems.

PrinceWatercress plays Felix The Cat - Part 2 of 9

In this episode, we see the first of a few flying gameplay stages before exploring a pyramid.

Level 2-1


Welcome to the first floating stage of the game. Here, whenever you're in the air, Felix will be airborne in some fashion.

Notice you don't have your magic here. The game resets your magic when you enter different types of stages.

There are three levels of magic in the floating stages. The first is an umbrella and a punch glove, the second is a hot air balloon with frisbees, and the third is an airplane with an energy ball.

This one's not too hard. Just fly all the way to the right and try not to hit anything.

The smiling blocks can't hurt you, in case you're wondering. They act as platforms, and you'll see them more often in the later levels.

Level 2-2


We're back to manning a tank. Awesome. We're also inside a pyramid.

The bats fly around in a circular pattern that's easy to avoid. Other than that, the enemies still shouldn't give you too much trouble.

Be careful in the part with all those springs. You don't want to go flying high somewhere and accidentally run into an enemy.

Level 2-3


Even though there is some at the beginning of the level in Level 2-1, it should be noted that the lava where the skulls pop out of (similarly to Podaboos, I might add) should not be jumped into.

At the end of the stage, you'll fight Rock Bottom. He's pretty easy to fight as well. Just hit him and avoid the bullets he shoots out of his gun. That's it, really.

After the second boss, you'll get another call from the Professor where he taunts you. Well...

Friday, November 21, 2014

PrinceWatercress plays Felix The Cat - Part 1 of 9

Well, it's high time I covered my own playthrough of the game.

Anyway, you're playing as Felix, and you're saving his girlfriend Kitty from The Professor. Commentary that gets slightly better than past LPs up until this point as well as the locations of all the Professor heads that carry 1-ups will both be front and center here, so pay attention to the vids if you want to know where all the lives are at.

Level 1-1


The controls are pretty simple. Pressing B lets you use a punch glove, but you'll be able to get stronger attacks.

The Felix Heads give you an extra life every time you collect 100, but in the meantime you'll get other power-ups from them as well.

When you reach a total that ends in 0, you'll get a magic heart. This gives you a magical power that lasts for a limited time, as signified by the ten hearts on the upper-left corner of the screen. If you keep collecting magic hearts while you have magic, you'll be able to power your attack ability up. It goes from Normal Felix to Magician Felix to a motorbike to a tank. If you have the tank when you collect a magic heart, you'll get an extra life, so make it a big priority to not get hit!

You also get extra lives for getting 100,000 and reaching every subsequent 200,000 points on the scoreboard.

When you reach a total that ends in 5, three milk bottles will appear. They'll give you 500 points each, but if you have a magic attack on hand, you'll refill two hearts on the timer for each one you collect, making the Felix heads you'll find throughout the game essential.

The ! blocks fall apart when you stand on them. They're not very dangerous in this level, but they're pretty deadly in the later ones, so watch out.

If you find a giant magic bag, jump into it. You'll find yourself in a room that usually contains Felix Heads and other power-ups. You won't be able to leave the room until you collect all the heads...which is a good thing.

Anyway, this is a pretty simple level. Feel free to get a grasp on the basics here.

Also, you'll see white, cloud-like heads that look like Kitty and the Professor throughout the game. Sometimes, if you attack one of these a couple of times, you'll find a 1-Up, so do take some time to attack some of them a bunch of times and see what happens! ultimachocobo86 will find some that have 1-ups throughout the game, so pay attention!

Level 1-2


More stuff to mention here.

If you get hit while you have magic, you'll go down one magic level. If you have no magic, you'll die.

Remember me saying that the ! blocks would prove deadly? Well, here, they do. They block off a bottomless pit. Thankfully, they're pretty easy to jump over.

Also, the magic bag that's in this level has a ton of Felix Heads, so take the spring below it up and jump in.

Level 1-3


This isn't much harder than the other two.

There are two bags in this level. The first one is midway through and contains some Felix Heads. The second one is at the end of the level. Go down this one and you'll take on Poindexter.

He's really not that hard, especially if you have the tank. Stay close to him and his balls shouldn't hit you at all. The more powerful your magic, the less hits it takes to destroy him.

Saturday, September 27, 2014

The Music of Felix The Cat


Title Theme


World 1 ~ The Beginning...


World 2 ~ Egyptian Excavation


World 3 ~ Fights In The Skies


World 4 ~ Tropical Paradise!?


Underwater / World 9 ~ Dark Depths


World 5 ~ Tranquil Island


World 6-1 / World 7 ~ Snowy Wonderland


World 8 ~ Outer Space


Boss Battle Theme


Ending

TheUtilityMan plays Felix The Cat - Part 4 of 4

It won't be long now...

Level 7-1


We're still in the North Pole? What is this? Is the Professor's lair supposed to be in this area? I don't get it.

Even though the snowballs that are as big as you seem indestructible, you can still destroy them with your attack.

Level 7-2


Guess what? The bats from World 2 are back.

There's a bunch of blocks in the level that spell out the word "Felix." If you go up to the top of them, you'll find out the tops of the letters are made out of Felix heads. There's also a platform before that which takes you to the magic bag warp.

Another two-level world. Guess what? The boss here is a rematch with Poindexter. He attacks the same way, but this time he shoot snowballs instead of balls. They still fire at a very high arc (about an 85 degree angle), and the tactics are woefully the same: stay in close and just keep attacking him. This game's bosses are way too easy.

The Professor taunts you one last time. It's the final battle!

Level 8-1


There's only one level in this world, and it's a bit of a doozy. If you lose all your magic or get hit here, you'll fall straight to your doom and there's nothing you can do about it. Collect as many Felix Heads as you possibly can.

The spaceship has only one level of magic, so every time you get a magic heart in this level, you'll get a one-up. At least your magic is refilled every time you pick one up, so every magic heart and milk bottle you can get your hands on is essential to making it to the end.

The aliens are pretty evil. They come at you and shoot at you, stop at the left side of the screen, and move all the way back to the right in some sort of hyperbole pattern.

Level 9-1


Wait...if the professor is in outer space...how was he calling us down on Earth all this time?!?

The biggest pain you'll deal with are the rocks. Other than that, this is a fairly short level.

Sometimes there will be small octopi jumping out of the watery pits, sometimes there won't. Stay near one for a second or two to see if one comes out before jumping.

Level 9-2


This is basically more of the same, and just as short.

Level 9-3


This isn't really a maze, guys. The whole "run all the way to the right" mentality is still here like it's been every level. Getting to the boss is the tricky part...watch out for those moving Professor heads lining the walls.

The boss room has three bags. If you need magic and/or "hit points," hit up the three magic bag warps for Felix Heads, milk bottles and magic hearts.

The professor is just as easy as everyone else. Stand between two bags and stay close to the professor, mashing the attack button as you move around. He'll keep orbiting over you in a semi-circle and will never waver from this pattern. If you duck into one of the bags, the Professor's hit points won't refill, so don't worry about that.


When you beat him, Felix will finally meet Kitty and they'll return to Earth. Enjoy your no credits.


Friday, September 26, 2014

TheUtilityMan plays Felix The Cat - Part 3 of 4

There's no denying that TheUtilityMan just rips through this game.

Level 5-1


A simple hike in the mountains, this is not.

The only real hint of use here is that if you enter the magic bag warp near the beginning, you'll skip a little bit of the level.

Level 5-2


The green hedgehogs that run around in this level throw rocks at you similar to how the cannons in the earlier levels attacked. Yeah, they're like cannons except they move, which can be pretty annoying.

Level 5-3


We're back on ground level, and this time there's a forest we can traverse through.

The boss here is Evil Felix. Evil Felix has a gun and wears a cowboy hat. He just moves in one direction and occasionally shoots at you, moving at twice his normal speed when he does. Whenever you hit him, he goes to the opposite side of the room.

If you wait at the very left side of the room and keep shooting at him, you won't have to deal with much.

For 100,000 points and every subsequent 200,000 points, you'll earn a 1-Up.

Level 6-1


And now, we have our obligatory ice level...as well as another surface swimming level!

The fish in the water now shoot at you like the cannons do...except they shoot at a 45 degree angle and move at the same time. Unless you have the Dolphin Magic, these guys can be a pain in the ass. Thankfully, there's a weakness in that attack: they can only shoot at you when they're at the very surface of the water.

Level 6-2


Felix, you're swimming in sub-zero temperature water. What's wrong with you?

Unlike the other worlds, this one has only two levels. Guess what? We're fighting Master Cylinder again. This time, he's still easy and he fires nothing but bubbles. He still moves around the same way. Fail.


Also, the Professor decides to taunt you for no reason. Again.