Wednesday, September 23, 2026

PrinceWatercress plays Punky Skunk - Part 6 of 8


In this entry, we clear the last of the mini-games. It's smooth sailing from here on in.

First | Previous | Next | End

Slope Slidin'


Now to look for that mini-game!

When you reach the goal, don't end the level. Instead, head to the left and drop straight down from the edge. From here, you'll want to use the skates to jump to the right. You'll find the candle hiding the pedal mini-game at the end.

If you've completed a stage and would like to leave it after playing it again, just press Select. You don't even need to pause the game; just press Select and you're outta there. If you beat the mini-game and got the red crystal for it, you can just do this and it's back to the world map with reward in tow.

Quick Draw


It's time for another boss battle. This time, it's more like a reflex-based mini-game than anything else. If you see a picture of Punky, press Square to fire. If you see a picture of Commander Chew, press X to defend. (Do not fire if you see Chew's picture; you will not fire first and you will take a hit. The first person to score eight hits wins. You get slightly less time to defend than you do to attack, so be careful.

Mount Wolf

Wolf Blitzin'


Watch out for the enemies; they're going to be everywhere at the start. Don't forget to grab the pogo stick at the beginning of the stage so you can loop to the upper-left corner of the stage.

In the second section, you'll be in a bit of a maze. The path is straightforward, but you don't want to drop down near the beginning. Along the way, there is a pit with a paraglider in it; grabbing it and floating to the left takes you to a slot machine mini-game. Thankfully, this is the very last one, and fortunately for me, I get four Punkys on the first try.

Windy City


Grab the paraglider, then move past the baseball pitchers and be ready to glide into the air currents. If you need to, move against the current to stop yourself from flying right into spiked walls.

The mini-game is below the yellow platforms that raise up; just before you reach the air currents that push you upwards. You'll need to float to it with the paraglider; and thankfully, it's a matching mini-game. Once you complete this mini-game, you won't have to play any more of them, because this is the last one! If you've beaten all the mini-games, you'll be at maximum health for the rest of the game!

For the second section, you'll be dealing with conveyor belts, but it's easy to tell where they're going if you look at the treads on them. Don't forget that both you and the enemies can jump through the bottoms of the conveyor belts...especially those dreaded baseball pitchers. The green machines spit out projectiles, but that means more potential pick-ups if you need them.

In the third section, you'll have the little mice in the balls coming back with a vengeance. Just jump towards the worm-like heads of the platforms, then fly up the air currents with the paraglider to get to the goal.

No comments:

Post a Comment