Thursday, April 4, 2019

newfiebangaa plays Deep Duck Trouble Starring Donald Duck (SMS) - Part 3 of 5


I can understand the diving gear, but why the pink shirt?

The Inlet

Seek out the golden fang.

Scene 1: Under Water


The stage starts with Donald Duck putting on a pink shirt and diving gear before jumping into the water.

Gameplay underwater is mostly the same, except you can swim by jumping repeatedly. Unfortunately, you cannot defeat enemies by bopping them on the head.

Enemies include eels, fish, manta rays and even rocks from undersea volcanoes. If you plug a block into a small gap, you'll get rocks, but you can get power-ups...even an extra life.

In the second section, you will have to deal with schools of long fish. You'll have to go up, wait for one to pass by, then get down, duck down, and swim back up while trying not to get hit by them. Watch out for the red fish and the sea urchin that moves back and forth on teh ceiling at the beginning.

In the third section, you'll see urchins that stay in one spot. To the right of the start of the section is an extra life.

The thin blue-green fish that look like knives will drop down when you get close enough, and slowly move back up.

The big snoring fish will try to suck you in. When they close their mouths, there won't be a current pulling you in any more; instead, you'll be pushed back (and hopefully, not into the spikes).

A bottomless pit with bubbles at the bottom will push you up.

Scene 2: Sunken Ship


The clam will chomp upwards in an attempt to attack if you get too close. Unfortunately for them, they can only jump so high.

The anemones will send any block sent into it up or down at angle, depending on whether they are on a floor or ceiling.

The pink fish will puff up when hit with a block and slowly follow you.

The broken portholes will fall down when approached.

If you reach the surface of the water, get up on the platform from underneath to kick the box into the ceiling, breaking it to fill the area with more water and reach new areas.

The boss is a shark. This time, you'll be chased upwards. Pay attention to the shark to see where it will bite you from, and watch out for any ceilings, as they will immediately block your path and cause you to take an unwanted hit.

You'll eventually reach the top and get back on the boat...and the shark will lose its golden jaws on the hook, allowing you to take a golden fang to end the level.

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