Can you believe we're almost at the end of the game already?
World 4, Stage 1
There's a Nintendo Entertainment System at the very beginning of the level. As a matter of fact, the typical 1980s home entertainment system is set up in this room.
The pink balls are the worst, as they bounce just like the acorns: two low bounces followed by a high one. They're also everywhere. Get on the VCR as soon as possible. You can destroy the pink balls, but they take multiple hits to kill off.
When you get to the mouse hole in the lower-left corner of the stage, press up to Enter and end the stage.
World 4, Stage 2
The gray electrical wires will have electricity coursing through them, and you definitely don't want to touch it. Since you can't duck in this game, you'll have to find places to stand near the cables to avoid the electrical surges. You can also climb on these cables, as well.
The power drill lets you drill holes in the walls. Whenever you use it, you'll switch back to the marbles automatically. Thankfully, this item has infinite uses, but the automatic switch-back can be annoying when you're trying to figure out where you can and can't go by trial and error.
The gray pillbugs cannot be killed; they can only be stunned with two marbles.
World 4, Stage 3
In this boss fight, Tom will keep popping his head in and out, and his hand will be throwing dynamite at you on the same level you're at. The dynamite will always bounce to the left, and it has a 50/50 chance to leaping to a higher level.
Your best bet is being in the air instead of on a platform when the hand shows up. This will give you a better chance of hitting Tom in the face with marbles, and is your best bet of hitting him. You'll eventually be able to take him down.
World 5, Stage 1
You'll be in the bathroom for this stage. Watch out for the gray thumbtacks on the ground at the beginning.
Believe it or not, you can jump onto the bottom of the top of the plant pots.
World 5, Stage 2
The bats and the ghosts will fly back and forth, with the ghosts going back and forth very quickly. Both are annoying, especially since the bats can go up and down.
The spikes are sharp ends of nails, and they will hurt if you land on them.
You can climb on nails should be stuck to the underside of a table. You can also climb on the camera, and if you jump on the button on the top of the camera, you can make the screen flash white for a second.
It should be mentioned that you only have two continues, and if you lose all your lives after using them, you're going back to the beginning of the game.
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