*sigh* More Sim Mode.
Take out the lair with the skulls as soon as possible. Use your Bombs on them if you have to, since they're annoying.
After sealing two lairs, a dying man will show up at the temple. Use Rain on the Temple so he can die in peace.
The people here will have horses after a while. Not sure if it has anything to do with the storyline or even the village, but okay...
When the wind stops blowing, send the Wind to get the windmills going again. The absence of wind stops population growth, so when it happens, drop all you're doing and use Wind.
The people of Aitos will also make clothes out of sheep's fleece, and will offer it to you. Don't take it yet, you'll need it later and you might need the inventory space for some Bombs or Strength of Angel.
The people will also refine their mountaineering skills enough to find another MP and offer it to you.
When you seal all the lairs, the volcano will erupt, allowing you access to Act 2. For some strange reason, they'll still build...but a lack of wind stops population growth while a volcano eruption doesn't? Gee, thanks, game.
After sealing two lairs, a dying man will show up at the temple. Use Rain on the Temple so he can die in peace.
The people here will have horses after a while. Not sure if it has anything to do with the storyline or even the village, but okay...
When the wind stops blowing, send the Wind to get the windmills going again. The absence of wind stops population growth, so when it happens, drop all you're doing and use Wind.
The people of Aitos will also make clothes out of sheep's fleece, and will offer it to you. Don't take it yet, you'll need it later and you might need the inventory space for some Bombs or Strength of Angel.
The people will also refine their mountaineering skills enough to find another MP and offer it to you.
When you seal all the lairs, the volcano will erupt, allowing you access to Act 2. For some strange reason, they'll still build...but a lack of wind stops population growth while a volcano eruption doesn't? Gee, thanks, game.
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