It's time to keep tearing it up with World 2 and the Heart Stars. The boss will be in the next video.
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World 2-4
The enemies that blend in with the waterfalls and try to whack you with the club in their hand will give you an ability if you swallow them. Why? I don't know. But these white-masked guys look somewhat like Meta Knight and carry different weapons. These different weapons will have different abilities, and the ones here give you the Broom ability. I guess that guy was hitting us with a broom.
The three doors in the second section will let you choose between Nago, Chuchu and Kine.
In the third section, you'll be dealing with giant cannonballs again. There are also four doors, but the one at the end is a lot lighter. This is the real door, as the others are black blobs that disguise themselves as doors and show their true from when you get close enough. There is a secret door that you can find with the combination of Kine and the Spark ability.
You've seen them before, but there are always small dots for creatures that crawl along the ground. Sometimes they're tiny black blobs, sometimes they're birds, sometimes they're something else.
The fourth section starts scrolling upwards as soon as you start going up. This one is more linear than the autoscrolling segment in the last stage. There are two hidden doors before the scrolling section that can lead to both a Maxim Tomato and a 1-Up if you have the Stone ability (you'll need Kine and the Spark ability to find them).
You'll then come across a room with a white guy carrying a fire sword. Above him is a brown frog, and he's stuck inside the ceiling. Turns out his mother at the end of the stage is looking for him. To get him, go back to the vertical autoscrolling area and hunt for a door at the left side of the topmost area where the exit is. You'll make your way to that area with all the Gordos at the sides. Jump straight up to avoid getting hit by the Gordos and you'll find a door. Be sure to get all the nearby stars, then go in.
Remember that giant spiked ball guy that gave you the Needle ability from the last game? Well, you'll fight him here. Get him to rush into you, and fly over him to get him to run into the wall. He'll also shoot the spikes at you. Whatever he does, inhale the needles that fall off and spit them back at him. Be careful near the two waterfalls in this room, as they will suppress your jump height a little bit. After enough hits, you'll be able to take him down and enter a door. Swallow the downed mini-boss to get the Needle ability. This takes you to the small frog. Use the Needle ability to break the blocks above him so you can get him. From there, it's back to the end of the stage to get the Heart Star.
The final section has you moving to the right, swimming through huge pools of water and avoiding squids on your way to the exit.
World 2-5
There is a theme with each of the stages concerning the Heart Stars:
Stage 1: Flowers
Stage 2: Partner and/or ability combination
Stage 3: Minigame
Stage 4: Find someone, bring them to the end
Stage 5: Bring a certain animal friend to the end
Stage 6: Shapes
This stage takes place in a giant whirlpool.
To get the Heart Star for this stage, it's completely obvious that you'll have to beat the stage with Pitch.
For the second section, you can stand there and use the Needle ability to plow through the enemies, which also include small orcas (which we've probably seen in other stages). You can also grab everything by using the Cutter ability with Pitch if you don't have Kine.
The next section is a room with Kine. You'll need him to get Pitch, so pick him up and enter the next section. Enter the door to the right. In this cave, you'll come across a room that is blocked by three sets of ability blocks: two for Fire, one for Stone and one for Spark. There is a flame dragon in the door to the right of the ladder that takes you to this route. Swallow it to get fire and take down the first set. For Stone, you'll have to go all the way up the ladder, ditch Kine to go through the small hole, and swallow the Rocky that falls off the Star Block. Go back and destroy the second set of blocks, then get Kine. You should be able to get to the rest of the level with Kine.
The fourth section is another whirlpool room. It's pretty hard to swim to where you want to go, and the last go around has Gordos in it. Ouch! If you have Kine, you can swim to the left on the second whirlpool and enter a door. Pitch is inside. Get him.
The fifth section has you swimming against the current on the way up to the door, and has you doing that in order to...avoid more Gordos.
The final section is pretty easy.
World 2-6
The first, easy section is very picturesque and has one of the best simple Super NES backgrounds that I've ever seen. It's also got just a few crabs. The sand here will slow you down.
The second section lets you choose between Nago, Pitch and Rick. Since you're already here, you could probably cheat and get Pitch here to get to the end with him in World 2-5...but guess what? It's doesn't work. So you'll have to do the ability block puzzle in 2-5 after all.
The third section has a lot of bridges and a variety of enemies. If you knock the brooms off of the witches, the witches tumble to the floor.
The requirement isn't in the fourth section, so don't worry about that. For the green slime orbs, choose the top, the bottom, and the upper center for each respective choice between the two, the three and the four green slime orbs.
In the fifth section, destroy the Star Blocks to get rid of the rotating iron ball rods. You'll see a path that leads down to three doors. The door in the center leads to a yellow, jagged diamond-shaped person you're trying to help. In the two doors to the side, get rid of the Star Blocks so that they look like the blocks above the door in the center of the room. When you do that, return to the center room. The jagged-diamond guy will be smiling, indicating you've completed the requirement for the Heart Star.
Now that we have the Heart Star, all that's left is the final section, where you make your way up and avoid all the explosive nuts to reach the exit.
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