Saturday, August 29, 2020

PrinceWatercress plays Kirby's Dream Land 3 - Part 6 of 14


It's time to complete the rest of World 3 before facing the boss. Steps for the World 3-6 Heart Star are also included!

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World 3-4

The first section has...snowmen. Swallow them to get the Ice ability. Yeah, this is definitely the most interesting place for such an enemy to debut in the game. It's pretty interesting to use. Just freeze an ice enemy with your ice breath, then you can push the ice cube that results forward, destroying anything that's directly in its path.

The first door you'll see lets you choose between Rick, Pitch and Nago.

The second section has some more Needle enemies. Also, the yellow one-eyed fish thing you've seen in World 2 can go up now. Speaking of which, there's a Maxim Tomato directly above that one-eyed monstrosity if you're needing some health.

The third section is auto-scrolling. You're also going to be swimming the whole time, too. You'll also see another underwater enemy: mollusks. Unlike other underwater enemies, these guys propel themselves, stop and propel themselves again, giving them a stop-start motion without homing capabilities that makes it harder to hit them with even the regular air gun attack. These enemies will have a tendency to hug the ceilings as they follow you, which is even more of a hindrance.

Take the bottom path, then the top path and finally the middle path. This will take you to a mini-boss battle with...a giant broom. The broom will produce stars by either jumping onto the ground or sweeping dust at you. Move away when it moves towards you before you inhale the star. You can only hit this mini-boss in the face. If you aim for the handle, the star will go straight through the boss.

After you beat the broom mini-boss, you'll see a little blue guy. This is actually a mother's child, and you'll have to bring him back to get the Heart Star here. Pick him up, then head through the door to enter the final section. If you have the Broom ability from earlier, then congratulations! You have a free 1-up! The Needle ability will let you get a Maxim Tomato (you can get Needle in this section), and the Stone ability (also available here) will help net you an invincibility lollipop!

The mother and child at the end are Donbe and Hikari, the main protagonists from the Famicom Disk System graphic adventure Shin Onigashima.

World 3-5

The picture for this level is a yellow Chuchu. Obviously you should know that you'll need to have Chuchu at the end to get the Heart Star.

You can drop down in the middle of the first section and go right to find Rick if you need him for whatever reason. You don't really need him for this stage, though.

After dropping straight down in the second section, you'll be dealing with boulders that roll after you in the third. If you have the Fire ability and you don't have an animal friend, you can use the Fire ability to go through the boulder and stay behind it. Not sure if this is a glitch, but it's still a somewhat strange tactic.

The first door you see contains Chuchu, so go in and get her so you can continue through the rest of the level with her.

Combining Chuchu with the Fire ability lets Kirby fly slowly upwards like a hot air balloon. It's still better than Chuchu's own multi-jump ability.

You can get a bunch of stars to get closer to a free life with in the fourth section if you have the right abilities (Fire and Broom). You'll need the Cutter ability to exit this section, but you'll find some Sir Kibbles below the part where you'll need it.

In the last section, you're going straight up. Since you have Chuchu, though, this section is built to put your basic ceiling walking skills to the test. You'll need to take out enemies as you move to the end. If you somehow have Chuchu and the Fire ability, this last part is a cakewalk. You'll also meet a new enemy around here: some fuzzy white balls. They split into three smaller ones when you attack them.

World 3-6

The first section takes place in the desert yet again. You'll then enter an obsidian pyramid in the second section.

Go inside, and you'll go into a weird-looking room with a moving background and a lot of large cannonballs falling from the sky.

In the fourth section, you're underwater, yet the game doesn't make it known until you jump. Turns out, there is a way to get the Heart Star here, but I'd rather make this its own separate section.

Taking the door to the right here lets you exit out of the pyramid. Watch out for the tongues of the invisible mouths in the fifth section, as well as the cannonballs and crushing rectangles. Be sure not to accidentally fall down the blue platforms.

You'll then leave the obsidian pyramid. The final section has you avoiding Shotzos and their little cannonballs en route to the end.

World 3-6 Heart Star

In the fourth section, you'll be rebuilding a robot. You'll have to find the five parts before you can get the Heart Star for this stage.

The easiest one to get it is the head. This one is north of the green ball of slime that lets you go through the walls to enter the doors, which you'll be using to access the doors and get the robot parts. You'll be climbing up an auto-scrolling section. You can leap down the blue platforms, but not the red ones. When you reach the door at the top, you'll find the head.

The next part is in the bottom-left door. To get it, you'll have to enter the door at the bottom. Here, you can choose between all of the abilities of this game, and then you'll find a door that leads to two other doors. These contain the animal friends of the game, with the old ones from the second game on the left and the new ones from this game on the right. Take the left door and get Coo. Go back to the ability room and swallow the white armored guy with the Stone ability. 

For the bottom-left door, get off Coo and carefully destroy the blocks so you can get Coo to the other side. Then, use Coo to get through the wind and get one of the arms.

For the third part, go back to the bottom door and get Kine and the Parasol ability. Then, rocket to the bottom-right door. Use the Parasol to float with Kine to the other side. Since you have Kine, you can enter the door and get the other arm without worrying about the underwater current.

For the fourth part, ditch the Parasol ability and get Spark. You'll want to keep Kine for this one. Enter the top-left door, which was the part we saw earlier. By using the light bulb, you can see where to go. When you see the doors, use the Light Bulb to light up a symbol in front of the doors. If a door has an "O" on it, go through that door. You should be able to get the bottom of the robot in no time. (It's center, left, right, left, and center if you don't feel like using the Spark ability and Kine.)

For the fifth and final part, enter the top-right door. You'll want to keep Kine for this one as well. Go through the left door at the time, and ditch whatever power-up you have to swallow the white armored guy on the right with the Cutter ability. You'll be able to access the door on the left. Enter it, then ditch the Cutter ability and swallow the white guy with the Broom ability to the left. (Break the left door with Kine, then get off of him and float to the other ones and break the other Broom blocks to get into the door with Kine.) You'll be able to access the door on the right. Ditch the Broom ability and swallow the guy with Needle to the left, so you can break the needle blocks under the door to the left. Enter it, ditch the ability, and use the Fire ability to break the blocks under the door to the right.

I did some digging for that last one, and you just need to enter the door to the right every single time just to get the part.

When you reach the end, you'll find out that the robot is R.O.B. from the good ol' NES days, and you'll also see Professor Hector from Gyromite aka Robot Gyro.

It should be mentioned that when you use the slime ball to get to a room and enter the room, the background will scroll in the direction that you traveled to get to that room.

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