We've got a few things to return to human form with, so let's see if we can find some more.
From the smithy's area, head into the opening to the north. Rosella will notice it smells like rotten eggs when you enter. There will be sulfur on the other side, but you have to jump onto platforms on a cavern to get there. There will be a lantern to the north, which you will want to take, and there is also "water of emerald" in the stalagmite craters on the ground, which you will want to scoop up with the gold bowl as one of the ingredients. Sadly, you cannot light the torch without an external flame.
To get across the chasm, you will want to jump to the lower platform and then jump to the cliff by clicking on the ground in those areas with the jewel of the wand cursor clearly on them. If you aren't very accurate, or if you take any other path, YOU WILL DIE. From here, you can click on the sulfur to take it, and then you can take the same path you jumped here from to get back and exit.
When you return to the smithy's forge, you will notice the smithy pouring hot metal into a mold in the shape of a spoon before going back to work. If you click on it, the smithy will tell you about the mold and how the metal cools down inside to give him a spoon. He will not give it to you, so you'll have to get it through some other means.
This is where the wet sulfur comes on. Take the wet sulfur from the inventory and place it in the fire, and when the smithy gets close to the fire, he will be put to sleep by the smoke of the sulfur in a rather hilarious in-game animation. If you click on the smithy, you'll get another hilarious moment. At least the seventh game's version of Rosella has more sass than Tab.
Grab the tongs from the wall, then click on the casting mold. From there, click on the bucket of water, and the spoon will be cooled down. From there, put the tongs back on the wall, since the game will not let you put them in your inventory.
Head back up the stairs to the main room, then go through the cavern in the lower-right corner. This leads to a bridge. In the background is a mine cart that you can use, and nearby is a lift that leads to above-ground that you cannot use yet, as Rosella says it is not very stable when you click on it. If you try to cross the bridge, a huge troll will block your path and will not cross you give him a thousand pieces of lead and a rat-on-a-stick. If you click on the troll again, Rosella will try to use her royal power in Daventry to try to get him to move, but to no avail.
To get past the troll, you will have to use the mine cart. Click on the cart to get a closer look, and use the shield on the mine cart in place of the missing wheel. When you do this, be sure to look at the shield with the eye and remove the spike from the center of the shield if you have not yet done so, then put the shield on the cart before putting the spike on the shield itself. IF YOU DO NOT PLACE THE SPIKE, YOU WILL FALL INTO THE STREAM OF LAVA NEARBY AND DIE. YOU WILL ALSO DIE IF YOU CLICK "RIDE" WITHOUT ADDING A WHEEL. YES, YOU DESERVE TO HAVE THE TROLL LAUGH AT YOU. You can then click on the "Ride" button, and Rosella will ride on the mine cart, knocking the troll into the lava and freeing the path to the right, The cart will be destroyed, but you don't need it anymore.
In the next area, follow the path. You will hear a constant sighing. At the end of the path is a crystal dragon guarding a large pile of red jewels. If you talk to the crystal dragon, you will find out that the dragon is depressed and fearful of never becoming happy again because she has lost her spark. If you click on the dragon again, she says that she has said exactly what she meant and that her world has grown cold. This is a clue for what to do.
No comments:
Post a Comment