Wednesday, January 23, 2019

FreezingInferno plays Castlevania: Dracula X - Part 3 of 5


We're getting close to Dracula, but before we can face him, we have to face Death like we've done in every other Castlevania game ever.

Stage 5'



The first section starts out in what looks like the ruins of Atlantis. Besides the mermen, there are water skulls that come out of the water and slowly home in towards you, and while they go down easily. they can be a pain in the keister when you're dealing with other enemies. Watch out for the Bone Dragon at the end.

The second section has some more arches and platforms to drop down from. The mermen and the water skulls are back, and this time you'll be doing some vertical platforming as well. Watch out for the spikes when on moving platforms.

The third section auto-scrolls upwards, and if you get caught at the bottom, you'll either drown or deal with water skulls. Thankfully, there's only a few floors of this. Watch out for ceiling spikes, and be ready to fight some Bone Dragons.

In the fourth section, you have another fork in the road. If you go up and to the right, you'll face the boss, but you won't get the good ending. If you whip the water spout in the wall to the left a few times to get rid of it, then go further down, you'll be leaping down some platforms to the right, then to the left and to the right again before finding Annette. She will tell you to be careful as Count Dracula grows more powerful by the minute. You'll be able to get the good ending, and your health will be refilled. Now you can go up and to the right.

In the fifth section, you'll be on a waterway facing even more water skulls and mermen. Be ready to take out the crow when you start seeing lizard skulls spitting out water.

The boss is a giant red dragon that jumps in and out of the water. Be ready to jump over him and get the occasional hit, but for best results, come in here with the cross as well as a ton of hearts to him the boss with the Item Crash tree times. Watch out for the fireballs when its head stops high up in the air, and when you beat the dragon, watch out for a tornado of water from below, as that is the dragon going for one last desperation attack. Grab the orb. It's time for Stage 6.

Stage 6



In the first section, be ready to fight some Blood Skeletons as you make your way up the stairs. In the second section, you'll be fighting crows that swoop down at you while also getting Bone Pillars out of your way. Take out the Ax Armor at the top and head on to the next section.

If you make your way to the right in the third section, you'll be able to get some wall meat, but you'll have to contend with some Spear Knights in order to get it. If you make your way up and to the left at the start, you'll enter the clock tower.

Here, you'll be going up stairs, taking on Spear Knights, You'll be leaping onto giant gears to reach some of the platforms, and you'll also have to watch out for a Spear Knight or two from below. Also, watch the sides for bats that fly in to make getting up the tower a rag.

The fifth section has more gears, but a few of them lay horizontal and also move you to the left or the right if you stay on them for long enough. When you get on the big gear following the flat spinning one, let it move you to the small gear to the right; otherwise, you're gonna die.

The sixth section is another vertical climb, except with more Medusa heads, more floor spikes and more platforms moving up and down. When you start seeing the platforms that move up and down, strike the candle to the left to get some health-replenishing meat.

Head to the left in the next section to face the boss, but before you do, strike the wall to the right of the doorway to find a hidden 1-Up.

The boss you fight at the top of the clock tower depends on whether or not you saved Annette in Stage 5'. If you saved Annette, you'll face Death himself. Do what you can to get rid of or avoid the scythes, and be ready to strike Death when he shows up. He may swoop in from below, so watch out. When he starts circling around a little bit, that is your best chance to strike him with the whip.

After enough damage, Death goes into his second form. Stand just at the "VII" on the clock face, duck down and whip to the right to get some hits in on Death's second form. Be ready to head to the right and duck down to avoid the attack where he jumps back and swoops towards the floor, then be ready to hit him again. If you have an Item Crash, use it here to do some big damage. After this, it's on to Stage 7.

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