Tuesday, October 2, 2018

PrinceWatercress plays Donkey Kong Country 3: Dixie Kong's Double Trouble - Part 7 of 16


Welcome to Mekanos. This is where the difficulty starts to pick up.

All maps by Tropicon.



Mekanos


Oh, boy. Mekanos is a pretty interesting world, but it's the most difficult one so far. You're going to have a very hard time getting extra lives, so come down here with plenty of them (preferably from Lake Orangatanga) before you go down here.

Fire-Ball Frenzy

Bonus areas: Two (2)


You'll meet a new enemy: Karbine. These owls with targets for glasses lens carry a mortar gun that shoots down a fireball. Karbines will usually be in groups, and they frequently fire in patterns. Be patient and watch them before you make your move. Don't be surprised if the Karbines follow you around in certain spots.

The pools of lava will hurt your Kongs, so you obviously don't want to land in them.

The first long vertical section ends with a platform that moves to the right when you stand on it. If you don't think you're going to make it to the other end where the Star Barrel is, jump off so that the platform moves back to the left, then try again.

When you drop down after the Star Barrel, go left. Use the super jump with Kiddy or the Helicopter Spin with Dixie to enter the first bonus area. Here, you'll be playing as Squitter for the first time. Use the Y button to attack with spider webs, and hold Up and Down on the Control Pad to aim. B still lets you  jump, of course. Take out all the Buzzes before time runs out to get the first Bonus Coin. Afterwards, you can get a Bear Coin for bringing Squitter to the sign.

The next platform has two Karbines. The one on the right fires first, followed by the left. Afterwards, there is a banana hidden below a platform. Tag throw Dixie up to it, and ride it upwards to the second bonus area. Here, you'll be grabbing fifteen green bananas while avoiding the fireballs from the two Karbines in the room. This one may take a few tries.

At this point, the Karbines will have more complex patterns. The next two Karbines will fire fireballs three at a time. After the N, take the platform to the left of them to reach Koin. Get behind Koin, grab the steel keg, avoid the Karbine's fire ball, make a short hop over Koin, then throw the steel keg to the right over Koin's head to get the DK Coin.

Bazooka's Barracks


Here, you will meet Brigadier Bazooka Bear. He would like to fire Big Bessie again, but he cannot find any ammunition for it. Perhaps you will find some later to get up to the cave suspended above Mekanos...

Demolition Drain-Pipe

Bonus areas: Two (2)


We're in another racing level. This one is pretty simple: jump into the sled, follow the bananas when necessary, and avoid running into Buzzes as well as the pits and pipes in the ground. If you jump into a ceiling rail, you'll grind on it until the end or until you press B again to get off.

At one point, you will have to be on the ground, bounce off the top of one Buzz and off the top of another to grab a lone banana at the end of a rail. This is the first bonus area. You'll have to destroy all the Nik-Naks by jumping on them just like you did with the Buzzes in order to get the Bonus Coin...and it's not the easiest thing in the world! If you fail this, you will either have to lose a life or complete the stage to come back.

After the N, you'll see a Nik-Nak above a pit. You want to drop down into the next one to get to the second Bonus Area. You'll be collecting stars here. After the first group of stars, watch for two green Buzzes. You'll have to leap on top of them to get all the stars and get the second Bonus Coin. 

Koin is at the end of the stage. After you take the Barrel Cannon to the flag, grab the steel keg and make a running jump to the left. Toss the steel keg to the left over Koin's head and the DK Coin is yours.

Ripsaw Rage

Bonus areas: Two (2)


This stage is a vertical auto-scroller. Stay away from the bottom here, as the band saw here will hurt one of your Kongs if you land on it.

After the O, be ready to grab a barrel and send it into the Buzz on the left to enter the first Bonus Area, which will immediately be to the left. This one also has the saw on it. You'll be collecting stars while avoiding the saw, and if you can get all the stars, you can get the Bonus Coin at the top.

Some time after the N, you will see a steel keg. Grab it, and ram it into the Buzz on the right to get to the second bonus area. You'll be invincible while standing on the saw. Make running jumps to collect at least thirteen of the fifteen green bananas before you reach the top, or else the Bonus Coin won't be there.

Below the G, there is an invisible Barrel Cannon all the way to the right. Get in and you'll be able to enter another Barrel Cannon, which will take you to a ! Barrel for some temporary invincibility. Use that invincibility to go up and right to find Koin. As you do, grab the steel keg, and stand on the far left side of the platform above Koin so that Koin is holding his shield straight up. Throw the steel keg to the left to hit Koin and get the DK Coin.

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