Sunday, October 7, 2018

PrinceWatercress plays Donkey Kong Country 3: Dixie Kong's Double Trouble - Part 15 of 16


Krematoa begins...and oh, boy, does the first level ever suck.

All maps by Tropicon.



Stampede Sprint

Bonus areas: Three (3)


Of all the levels in the game, this one is the worst when it comes to not only completing the game, but also getting 103% game completion. Not only does this one contain three bonus levels, but one of them involves Parry the Parallel Bird.

Not only that, but you have to turn into Ellie, get scared by a bunch of Sneeks, and then run to the end of the level, jumping over pits, leaping over enemies and being unable to stop until you reach the "No Ellie" sign at the end. Not only that, but there are Buzzes in the air who will destroy Parry in one hit, making it difficult to get the third and last bonus area at the end.

You'll also meet a new enemy who is exclusive to Krematoa, though you won't be able to get a better glimpse of them until later: Kuff and Klout, two rotund Kremling enforcers who will shoulder tackle around in pairs and play leapfrog in an attempt to make getting around in Krematoa miserable. Right now, they will just do the shoulder tackle thing, but they will play leapfrog in later levels. 

The first two bonus areas are next to each other at the very start. There is one with Squawks where you have to fly around Buzzes to get fifteen green bananas as well as another one where you have to do the same with Squitter and his platform webs. Unfortunately, you cannot use them past the bonus areas.

The third one is the one you get when you get Parry all the way to the end in one piece. You'll be collecting fifteen bananas with Parry and keeping him away from the red Buzz the whole time. If Parry gets hit once, you'll have to do the entire stage over again just to try again.

Koin is just past the end. Ellie will turn into a steel keg, and you will have to take the steel keg, move past the goal flag with it and throw it over Koin's head to the right and into the wall to get the DK Coin.

When you complete a stage in Krematoa, you will get a Gold Gear. Take the gear to Boomer's Bomb Shelter and place it in the machine. You'll learn that you need 25 coins to reach the final stage of Krematoa, but to do that, you'll have to get all the Bonus Coins you can find in Krematoa and beat the boss in Krematoa to get 25.

Criss Kross Cliffs

Bonus areas: Two (2)


It's another vertical mountain segment, but this time, you're using Bazuka's steel kegs to get to the top!

The first bonus area is to the right of the pair of red Buzzes that you see shortly after the start. You'll have to use Dixie's Helicopter Spin to get over them and get into the barrel, but it's worth it. You'll have to collect fifteen bananas while avoiding the TNT barrels that Bazuka shoots out, but if you can do it, you can get the first Bonus Coin. Best advice to give here: use Kiddy, don't Helicopter Spin if you're using Dixie, and stay where you are in case RNG decides to be good to you and give you several bananas without you having to move.

As you go further up the mountain, red Buzzes will block your path. There will always be a Barrel Switch nearby that will allow you to change the steel kegs into TNT barrels so you can get rid of the red Buzzes. Just remember to hit the switch again to turn the TNT barrels back into steel kegs when you're done so you can continue.

At one point, you will have to use barrel cannons to get past the red Buzz and take him out. Go all the way to the left where the barrels are and drop down to switch back to steel kegs. There will be two points where you will have to deal with Klasps. The first encounter will have fast Klasps, while the second near the end will have a leisurely slower one.

Koin is shortly after the N, to the right. When you see him, grab the steel keg and throw it over Koin's head to the right to get the DK Coin.

The second bonus area is shortly after this. There will be a vast expanse of space to the sides. Head to the right, go all the way to the wall, and tag throw Dixie straight up at the height of your jump after jumping into the air. Take out all the Nik-Naks and the second Bonus Coin is yours.

Tyrant Twin Tussle

Bonus areas: Three (3)


Oh, boy...another stage with three bonus areas. This time, Kuff and Klout are really in full force, as you will be seeing them very often in this stage. If you ever get a TNT barrel, use it on them; otherwise, be ready to stay away. If they are leaping around, use the bananas you see to plan out your movements. 

As soon as you are able to go up, do it with the tag team throw. You'll be able to find the Squitter barrel. You'll need to be Squitter to reach the first bonus area, which is just after the O. Go up as soon as you see the "No Squitter" sign with platform webs and you'll be able to reach it. Use your projectile webs to take out Kuff and Klout and use your platform webs to get all the stars.

Whenever you are Squitter, you can use your projectile webs to take out Kuff and Klout making the first half of the stage easier. Be sure to do that!

Koin is just before the first bonus area, and you'll have to use platform webs to reach him. Stand on Koin and shoot platform webs to the left. A nearby Bazuka will be shooting steel kegs to the left, and when they hit the wall, they will roll to the right. The web platforms will help the kegs get to Koin so you can get the DK Coin.

You'll be able to head upwards again soon after you reach the Star Barrel,and . You'll have to tag throw Dixie upwards to reach the barrel cannon that will take you to the second bonus area. Use the TNT barrel to take out Kuff and Klout, then tag throw to the Bonus Barrel. Here, you'll have to avoid Kuff and Kloat, who shows up in two pairs this time around and are very, very fast. If you can get to the end, you will get the second Bonus Coin.

The third bonus area is right at the end. Tag throw Dixie to the upper-right corner to get to the hidden Bonus Barrel. You'll have to dodge Kuff and Klout, who are hopping around the room, to get 15 green bananas in 50 seconds to get the third Bonus Coin. There are three locations where the bananas will pop up: left, center and right. The center location is not a safe spot, so don't stand there.

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