Tuesday, April 11, 2017

NintendoCapriSun plays Mega Man 7 - Part 7 of 17


Alright, power-up time is over, now for more Robot Masters.

Freeze Man


Believe it or not, if you use Rush Search before the boss room, you can find the Exit Adapter ability for free!

Spring Man


There are a lot of springs around here. Some are on the floor and will bounce you up, but there are some on walls and ceilings as well. The wall springs are interesting as they can take you to stuff, but the ceiling springs can send you smack dab into enemies.

The Slinky robots actually move like the real Slinky, even going so far as to go neatly over the edge at the end of a floor or platform.

You'll eventually come across a huge room. Go to the upper-left corner and leap on the edge of the red box until the arrows on it face left. These red boxes contain spring-loaded weights that will bash anything in its path. This will break the left wall and take you to the Super Bolt! When you complete the stage, go back to Auto's shop and you'll give it to him, fixing Auto and cutting the price of all items in half!

The spring platforms can send you flying if you land on the top...or if you hit your head on the bottom, which you won't want to do if you want to progress.

Spring Man's weakness is the Slash Claw. Hit him with it, then wait for him to stop flashing before hitting him again. When he jumps up into the air, slide to avoid his extended punches. You can also use all charged shots with the Mega Buster on him, as well.

Beating Slash Man will give you the Wild Coil. It shoots one coil forward and one coil back. Charge the weapon to make them jump higher.

Shade Man


If you hold Y and press B on Shade Man, the intro and stage music will be from Super Ghouls 'n Ghosts. 

The crow robots will spit yellow shots at you, and then turn around and taunt you! It's oo bad for them that they can't move.

The zombie robots come out of coffins and out of other places, such as out of the ground and behind scenery. The ones that come out of the ground will keep re-spawning without your having to move a muscle, so destroy them and move on.

Watch out with the green suits of armor in the background. Inch close to the heads to see if they drop. If they do, watch out. These heads will sprout legs and jump around, and also throw the center of their helmets around like boomerangs. Use charged Mega Buster shots to take them out.

Not only do the bat robots from earlier games make a return, you'll also see crushers on the ceiling. Slide to get past them.

The mid-boss is a giant pumpkin robot. There are two ways to destroy this thing: destroying the core or destroying the outer shell. Regardless of how you do it, wait for the pumpkin bot's third jump before sliding under it, then hit the weak point you want as you stay on the other side of the room.

But wait, there's more! The weak point you take advantage of will dictate how you reach the end. If you destroy the core, you'll break the cracked floor on the left. If you destroy the outer shell, you'll destroy the wall to the right.

If you take the cracked floor route, you can go to the right past the Shield Joe. This takes you to a door...

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