Alright! Tutorial time...!
Unlike other games in the series, you can't switch between job classes whenever you want. Instead, you have to build up Spiritual Capacity by winning battles. The more Spiritual Capacity you have, the more you can switch between classes. It takes less Capacity to switch from one magic-based class to another than, say, one magic-using class to one melee-based class. In other words, it takes less Capacity to switch from White Wizard to Black Wizard than it does to switch from White Wizard to Fighter.
Your HP will be the same no matter what class you are. Also, switching from one class to another in order to take advantage of higher Vitality levels from the other to gain more HP with each level is not recommended, as it requires a lot of Capacity and can also cause you to lose your spell charges.
Each job class has its own skill level. By raising these skill levels up, you can switch classes with less Capacity, increase stats, make your magic attacks more powerful, and even increase magic attack multipliers. Working with multiple classes will really drive up your stats. To drive up your skill level, keep using your job class's main command (fighting with the Fighter, casting spells with the Wizard, etc.).
Final Fantasy III allows for duel wielding, meaning that you can attack with a weapon in each hand to do two hits right off the bat at the beginning of the game.
The Intellect (Intelligence) stat works now, unlike in the first game. For every 16 Intellect points, you'll gain another Black Magic attack multiplier. Spirit works the same way for White Magic. Agility does the same for physical attacks.
HCBailly purchased Pure for the White Mage. By powering up the Skill Level with this sell, this will make the game a lot easier later on. Also, he got Leather armor for the Monk, and a Copper ring for the Black Mage. This will hopefully be mentioned very soon.
By re-entering the Altar Cave, we can enter the Ground Floor and find a secret passage to the east. Inside are two chests with 1000 Gil each.
By going down the stairs, there are some more treasure chests containing two Long Swords and Nunchuks for some of the job classes, including the Sleep spell for the Black Wizard. Don't jump down the hole in the middle unless you want to go all the way back to the lowest floor. Also, hold off on giving the Nunchuks to the Monk, otherwise you'll lose attack power on him because he doesn't have two of them equipped.
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