Tuesday, April 11, 2017

NintendoCapriSun plays Mega Man 7 - Part 8 of 17


...and then...setbacks again.

Shade Man


Well, there's nothing behind that door...unless you've done a couple of things before hand.

The robots with the lances for arms move back and forth and can jump up walls to reach you if they see you.

If you don't have Turbo Man's Scorch Wheel to light the candles with, use the Thunder Bolt to find your way through the dark room.

You'll then take a lift upwards that takes you up to the next area, but the lift will stop and cause you to take on some zombie robots beforehand. Charge up that Mega Buster.

You'll soon see Bass and Treble near the end if this is your first time in the stage. Bass has been weakened and needs fixing up. Mega Man tells him to go see Dr. Light, and Bass and Treble do just that. (The word "Damn" is censored to "Darn" in Mega Man Anniversary Collection.)

To beat Shade Man, equip the Wild Coil. Hit Shade Man when he comes down after flying back and forth at the top of the room. You can also use the Danger Wrap to hit up while he's up top.

Shade Man will also shoot projectiles that petrify you to the touch before shooting his Noise Crush shots at you. Jump over those, then jump over them again after they've bounced off the wall and reabsorbed into Shade Man, who then shoots them again at a larger size.

If he's already flying around at the top of the room, go all the way to the right, then jump when he dives down at you. He'll miss you every single time.

Beating Shade Man nets you the Noise Crush. It works just like Shade Man's version of the weapon works.

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