Saturday, April 29, 2017

HCBailly plays Final Fantasy III - Part 5 of 44


In this entry, we enter the Cave of the Seal and beat Jinn once and for all!


It is now time to head to the Cave of the Seal, which is north of both Kazus and Sassoon Castle.


The Mummys can attack with the Venom spell to hit you with the Posion ailment (which you can cure with an Antidote). The Shadows can Blind you, as can the Laruwai. The Skeletons are like the Shadows, but aren't as tough. All of these monsters are undead and can be damaged with the Cure spell if you have it. The CurseCoins are vanilla enemies.


In the upper-right corner of the room is a secret passage. To trigger it, go up to the skeleton in that part of the room and press the A button to trigger the passage. Here, you'll find Sara, Princess of Sasoon. She can't make it any further due to the monsters, and after she initially walks away to go it alone again after you ask her to wait at the castle, talk to her and she'll join your party.

To talk to Sara, press B. Do that, and you'll eventually find out after a couple of B button presses that Jinn is a flame devil, and may be weak against the cold.


Hope you've been making a habit of opening all the chests when you see them. One of the two chests in this floor contains a Southwind, which will come in handy against Jinn.

Heal up before you enter the room where Jinn is, because the boss battle triggers automatically when you do. Sara will try to seal Jinn with the Mithril Ring, but Jinn announces it won't work as he has sided with the great power of Darkness!

Jinn has about 480 HP, and if you use the Southwind and the Ice spell (if you have a Black Wizard), you'll have an easier time against him.

When you beat Jinn, Sara will finally seal Jinn in the Mithril Ring. Sara will then tell you to put the ring in Sasoon's holy spring to release Jinn's curse on everyone. Thankfully, Sara is able to use the ring's power to warp your party all the way over there.


You'll be in the castle basement. Sara will throw the Mithril Ring in the holy spring before leaving your party and telling you to meet her again when your journey is over. Go up the stairs and you'll meet the King. Talk to him and he'll give you the Canoe as thanks for rescuing Sara and sealing Jinn.


Talk to everybody at the entrance, and you'll find out Princess Sara wants to see you at the right tower. If you go up there, though, she just tells you the same thing from before she left your party.

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