Okay, let's get Turbo Man over with.
Turbo Man
Alright, time to mention how to beat Turbo Man. Finally.
His weakness is Noise Crush. Just like Shade Man did when you fought him, you want to shoot the Noise Crush at a wall and absorb it, then send the powered-up projectile at Turbo Man.
Turbo Man has two attacks: shooting at you with the Scorch Wheel that bounces off the wall and splits into four in the center of the room (which sets you on fire and deals multiple hits of damage that add up fairly quickly) and a quick acceleration to the other side of the screen. When he revs up that engine, be ready to jump over him en route to the other side when the engine roar gets higher. Sometimes he'll try to suck you towards him. If that happens, slide away from him.
Beating Turbo Man will give you the Scorch Wheel. It's a fire wheel, just like Turbo Man's. You can use it to set things on fire, light candles and - of course - defeat enemies.
When you beat all eight Robot Masters, you'll come back to the lab only to find out it's been tore up from the floor up! After Bass was repaired, he destroyed the lab, and to make matters worse, he stole the plans for the new enhancements meant for Mega Man and Rush!
Dr. Wily shows up on the screen, and reveals that Bass and Treble were his creations all along.
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