Richard Fisk is hiding in the King Hotel. It's time to bring him to justice.
Last Stage: Final Punishment
Kingpin is hiding in the King Hotel, and with a well-placed rocket launcher shot, you'll bust your way in and give Kingpin and whatever's left of his goons what's coming to them!
You'll fight a bunch of enemies with guns before kicking your way through several walls. When you destroy the last wall, you'll set off an alarm, and enemies will flood the room.
There are suit of armor around that you can get some devastating Lances from, and the columns in the foreground are actually breakable if you're close to the bottom of the hallway.
At the end of this section, you'll fight Scully again. Same rules apply here. Also of note - the Saxon here carries nunchaku. Thankfully, you have immediate access to weapons this time around, so this battle is definitely easier.
When you beat him, you'll bust down the elevator doors and drop to the roof of the elevator inside. As you fight off the thugs, bundles of dynamite will drop down. You can use them as weapons if you want, and throwing them away from your general area makes sense, but don't get so greedy for points that you unintentionally blow yourself up.
You can also break the glass walls for points. Also, there's another new enemy here - a green version of Gaillee named Jigsaw, who also carries an M-16. Like Gaillee, Jigsaw only appears in one-player mode. When you beat him, you'll knock out a steel panel in the ceiling and enter a control room.
You'll beat up some more enemies, both armed and unarmed, before you reach a dead end. Along the way, you'll find some nice power-ups in the crates (including two M-16s!) before you fight four ninja girls and a Gus at the end.
You'll fight a bunch of enemies with guns before kicking your way through several walls. When you destroy the last wall, you'll set off an alarm, and enemies will flood the room.
There are suit of armor around that you can get some devastating Lances from, and the columns in the foreground are actually breakable if you're close to the bottom of the hallway.
At the end of this section, you'll fight Scully again. Same rules apply here. Also of note - the Saxon here carries nunchaku. Thankfully, you have immediate access to weapons this time around, so this battle is definitely easier.
When you beat him, you'll bust down the elevator doors and drop to the roof of the elevator inside. As you fight off the thugs, bundles of dynamite will drop down. You can use them as weapons if you want, and throwing them away from your general area makes sense, but don't get so greedy for points that you unintentionally blow yourself up.
You can also break the glass walls for points. Also, there's another new enemy here - a green version of Gaillee named Jigsaw, who also carries an M-16. Like Gaillee, Jigsaw only appears in one-player mode. When you beat him, you'll knock out a steel panel in the ceiling and enter a control room.
You'll beat up some more enemies, both armed and unarmed, before you reach a dead end. Along the way, you'll find some nice power-ups in the crates (including two M-16s!) before you fight four ninja girls and a Gus at the end.
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