Thursday, April 4, 2013

frenzymatt (Mateus Lopes) beats Wild Guns on Hard - No Deaths - Part 6 of 6

This is it! The final battle!

The Final Fight

First Section

 

The only enemies here are the giant robot cowboys. Stay at one side so you can pick them off one at a time. You'll be fighting the silver one and the gold one, and (thankfully) the same rules apply.

Second Section


The chaingun tanks from Carson City as well as the chainguns hanging from the ceiling (the scourge of the Ammunition Depot - tell me about it) make a return appearance here.

The robots in the yellow trenchcoats don't take a lot of damage, but they always carry items. Usually, it's a gold bag, but you can also get power-ups from them.

The mini-boss here is that guy again...the one that crawls around like an idiot. You should know what to do by now. He'll have the yellow trenchcoat guys backing him up, but it's still not very hard to kill him off at all.

Third Section


We're not done yet.

You have the rolling guys, the foreground guys...and the tanks from the Ammunition Depot. One last chance to get items!

That thing above the door that looks like a chaingun is a chaingun. When the game lets you shoot at it, stay in the center of the room and keep firing. Do not move. The chaingun bullets will miss you completely, and you'll probably get the V-Gun one last time. The flying machines from the Ammunition Depot back it up, but this is one very easy mini-boss.

Fourth Section


Here it is...the final boss.

There are two cannons at the sides. Even though another one takes its place when you destroy one, that wait in between cannons makes everything a little easier.

The leader of the gang not only shoots balls of fire that erupt into a flame pillar that lasts for a few seconds, he'll roll away to the foreground throwing dynamite along the way before he tries to hit you with his sword. He'll also try to shoot at you as well, and his flunkies area  nuisance.

Stay on the move, pay attention to what's going on, throw the dynamite, knock the man into the background...he is beatable.

When you beat him, whoever lands the final shot says something, then the boss says something. It's random every time, which is pretty neat. You'll then send him flying into the horizon after leaping out of his lair before it explodes.

When you win, you'll get the usual stage clear bonus points, as well as a rank bonus if you hit the high score table as well as 100,000 points for every life you have remaining.

If you beat it on Easy, you go straight to the high score screen. (Lame.) If you beat it on Normal, you see the credits. If you beat it on Hard, however, the screen fades out and you get to see your character relaxing! Congrats!


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