Not to be outdone by the NES, the Game Boy got its own game based on the 1989 movie.
The game begins with Batman overheating a police officer tell Commissioner Gordon that he has just heard that Jack Napier has snuck into the Axis Chemical Factory. Batman is already on this one and WHOAAAAAAAAAAAA THE GAMEPLAY SCREEN IS FLIPPING AROUND LIKE IT'S ON SUPER NES HOLY CRAP SUNSOFT I KNOW YOU DID THIS WITH THE LOGO BUT I DIDN'T THINK YOU'D DO THIS WITH THE WHOLE SCREEN
Stage 1-1: Gotham City
Unlike the NES version, this game plays differently. You play a very tiny Batman, and while the Control Pad lets you more left and right as well as duck down with Down, A lets you jump and B lets you shoot. You'll need it to not only destroy enemies, but also to destroy blocks for power-ups. Only the dark blocks will contain power-ups. Also, it's official: Batman's on a murder spree.
The jump is a bit floaty, and you do not have much control of Batman while in mid-air.
The HUD at the top of the screen shows which stage you're on, the weapon you have as well as how powerful it is, your current score, the number of lives you have, and a bar that shows how much health you have.
The gun icon powers up your gun, and you can power it up for up to seven times. With these power-ups, you can shoot more projectiles and shoot them more quickly.
The circle with the B gives you 5,000 points.
The heart recovers one piece of the health bar.
You start off with the N-Shot, or normal shot. The W-Shot, signified by a square with a W on it, will give you a projectile that fires in a wave pattern and goes the full distance of the screen.
Stage 1-2: Chemical Factory
The Batarang acts as a shield that rotates around Batman and protects him from harm. You can have up to four Batarangs around Batman at any time.
The square with the P in it is the P-Shot, or the Power Shot. This travels the full length of the screen and can travel through multiple blocks, so you'll want to be careful with it. The size of your bullet also increases a little bit.
If you see a gun icon with inverted colors - signified by a gun in a black box - don't pick it up. It powers your weapon down.
The block with the S in it is the S-Shot, or Shot Weapon. It has less range than the N-Shot, but gives you rapid fire.
The canister-like item is a Smoke Bullet that destroys all on-screen enemies.
The enemies have been human - and easy - so far, but there are robots that will fire at you like some of the humans do as well as droids that will try to hop up short walls, such as stairs.
Shoot the door at the end to get past it.
Stage 1-3: Chemical Factory
The robots at the beginning that fire at you not only duck, they take more than one shot to kill unless you've powered your gun up.
The R-Shot is the Batarang. When you fire it, it acts like a boomerang that comes back to you. It also goes through walls.
The Batman head is an extra life.
Watch the moving platforms to see where they go.
The oval with a line in the middle makes your shields (should you have them) go faster.
Stage 1-4: Batman vs. Jack
Jack Napier will walk around the room and shoot at you when he sees you, and will also make the occasional jump. Be sready to duck under or jump over shots, and jump over him when he gets too close. He isn't very smart, and he will eventually fall into a chemical vat, turning him into The Joker just like in the movie.
You'll then see a cutscene where Jack Napier - now The Joker - saying nobody can destroy him.
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