Saturday, November 25, 2017

FreezingInferno plays WURM: Journey to the Center of the Earth - Part 3 of 6


Well, we know what the Nonmaltas are up to, but now what? 

Act 3: Magma Falls


The snails bounce when you shoot at them, so just avoid shooting them altogether. The starfish and the pterodactyls just fly around, and the fish just leap at you when you get close enough. Stay in flying tank form the entire time.

You'll soon come across an underground volcano and another vertical section. It's just like the first one in the game, but you'll also deal with fireballs that fly out from the bottom of the screen and come down on you. Most of them will give you fuel pick-ups, which you're definitely going to need.

After the vertical flying section, Moby will find another life form at the bottom of the river. You'll face your third boss, Zalta. Talk to Diane to find out it's weak to water, then talk to G-13 to bring your probability up further to 60%. If you talk to Mike, he'll make a reference to The Miracle Worker by William Gibson, which in turn is taken from Helen Keller's real-life teachings from Anne Sullivan. Didn't think you'd see references to Helen Keller in a game, huh?

Dan will tell you that you won't be able to beat it until it transforms itself.

Shoot Zalta in the face, and move away when he ducks down. If you see him at a distance, fire once or twice at Zalta and then immediately retreat to avoid the tail whip attack.

The only way to increase your possibility percentage is to talk to Dan over and over again. That's it. Other than that, you're going to have to outlast Zalta as there are no other ways to increase your possibility during battle.

After defeating Zalta, you'll find a cave. Moby will walk outside and find the green crystal, then it's on to the side-scrolling section. Kick the bats when they drop down.

Keep going right, and you'll meet Ailvia. You'll find out Allan and Davis are being held by the Nonmaltas. You'll then go to the next section. Keep going right and drop down the first pit you see, then go left. WHen you can't go any further to the left, jump up the nearby hole and go left some more. Drop down at the far left and you'll find Dan. He'll tell you that the Nonmaltas have taken the VZR-5. Go further to the right to talk to Davis. He'll tell you Ziggy's been sent to the lab, and that Allan should be somewhere nearby.

Open the door and go to the right. You can now open the other door further to the right. There, you'll meet a palette swap of Zolda. Even though this is a different guy, he moves around in exactly the same way. When you beat him, you'll be able to talk to Allan and take the VZR-4. You won't be able to fly as aerial mode is disabled, but there is still work to be done...

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