Not only do we have robots, but the terrains of the rooms themselves become a lot more sinister!
Stage 3: Cave
The human enemies are now replaced with robotic counterparts...and they take a little more damage to kill. You'll also lose two units of health with every hit, too, so you definitely want to be careful
The layout is a little more maze-like compared to the first two stages. No longer will there be a lot of wide-open rooms, instead, there will be more narrow corridors on more of the screens, which can make fighting enemies a little harder but not insurmountable.
If a room is dark, shoot down the machine that is visible to light the place up.
If you see light where there should be the shadow of a wall, walk into that lit-up area. You'll find stuff you couldn't otherwise reach, such as machines you can shoot at to unlock doors.
The conveyor belts make their debut in this stage. Be sure not to walk up or down on them unless you really have to, as they can push you back fairly quickly. Mizuki moves around on these better than Masato can, as her jump allows her to fight against being pushed back slightly better than her faster walking speed does. The bats just fly around while stopping to shoot four diagonal shots, and go down very easily.
The one-eyed alien is a mini-boss. It will shoot at you with a three-way shot, but it can be taken down very, very easily, especially since you'll probably be powered up at this point.
Watch out for moving walls! If you see one, shoot it!
The robot that looks like it has one eye moves quickly and shoots rockets. Line yourself up with it and take it out. Thankfully, it stops when it sees you, so use that time to get your shots in.
The little machine with what looks like a tiny rotor on it will reverse your controls. Shoot it down to return your movement to normal.
There is a three-way fork after the control-reversing machine. You want to take the left fork first, so you can destroy a machine and turn the lights back on reveal a pit that would have taken some of your health and make getting around impossible had you taken the easy road.
The crab mini-boss not only has a three-way shot, but also shots that will home in on your current position. Being at a distance against it can help.
Since I didn't say it in the video, looking back at this, I do have to say that I love the part with the controls-reversing machine with the narrow floors surrounded by the pits. Reminds me of The Legend of Zelda: A Link To The Past.
The blobs take a few shots to kill, but they can eat away at your health. The thing that looks like a tiny man with his arms raised up shoots two shots to the sides.
The tiny crab enemies just move back and forth horizontally.
If you see a fake-looking wall that looks like the moving one from earlier, shoot it. You'll open your way up to some secret power-ups, and also open up some stairs.
The boss is a dragon. Stay across from the head and move to the side to avoid the three-way shot, then get to the bottom when it gets towards you and shoot at the head as it retreats. Use the flamethrower as it moves back
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