Tuesday, November 28, 2017

SCHLAUCHI plays Pong: The Next Level for Game Boy Color


Um...it's Pong. I don't really know what to put here other than that it's Pong.

Classic Pong


Nothing out of the ordinary here. Just white pixels and a black background. Helpful hint: have the ball hit the corners of your paddle to change the angle and make it much wider. The computer can only go so fast and will usually miss if you can get the angle right. This will be useful not only here, but in the other iterations of Pong in the game.

When you win, you'll be able to put your name in the thoughtful but sort of useless high score table.

Jungle Pong


This is where the power-ups come into play. Picking up the tornadoes allows your paddle to be tilted, allowing for some interesting angled shots.

You can also stretch the center of the paddle back from this variation forward in order to launch the ball back to the opponent with more power than usual.

The logs at the center will roll, but they don't really do anything.

Arctic Pong


The penguins will cause the ball to bounce off of them at the same angle it hit at them. The penguins can also spawn a second ball, causing twice the headache for you but also for your opponent if you can keep good track of them.

Soccer Pong


If you've ever seen or played Pong Doubles on the good old Atari 2600, you've got a good idea of what's going on here. Just remember that the ball can only bounce off the dark side of the paddles. If two good opponents link up and play this, there's a good chance the rounds will be really short or really long, as you can do some arcane bank shots here.

Tournament


The tournament mode has all four pong games in the order they appear on the menu. When you get 11 points on each variation for a total of 44 points, you've won.

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