Saturday, November 25, 2017

FreezingInferno plays WURM: Journey to the Center of the Earth - Part 2 of 6


Oh, WURM?

Act 2: Dyna Crystal


Press Up+A at the beginning of the stage to access the A-form, which is the jet form of the VZR-5. This form will shoot lasers that do pretty good damage to the enemies. The Unit-Alpha attack is a rotating shield-bomb attack that hits stuff near your ship when you use it.

You'll still have to switch between the flying tank and the jet so you can burrow through some breakable walls, however.

Midway through the stage, you'll switch to a vertical shooter section after a cutscene. You'll still have to deal with losing fuel. Take care to take as little damage as possible.

Just like the last section, you'll have to switch between the flying tank and the jet so you can burrow through the wall with your drills. You'll want to burrow through the walls as fast as you can so you can deal with the enemies as they approach from the top of the screen. Avoid the fireballs when they show up, as they go straight for you when they show up.

After this section, you'll be at the area where VZR-3 disappeared. You'll face Anrok, a bio-monster. Talk to G-13 twice to bring your probability percentage to 65 percent, and then talk to the rest of your crew.

Anrok's weak point is his eyes. He will try to throw rocks at you, grab you with his hands, and stomp on you with his feet. You can shoot the rocks to increase your percentage by 15%, and you can move the hand out of the way by scrolling it off the screen as you move. The foot is harder to avoid, but it only does two units of damage.

Talk to G-13, then to Moby, then to Locke. You'll find out the weak spot is the navel, though you can still aim for the eye. The probability percent will be at 100% at this point...so let him have it!

Moby then checks out the ruins that the team has come across, and finds a red crystal.

Keep heading to the right at the start and jump over the first hole. You'll eventually come across a stone tablet with some hieroglyphs carved on it. These things will talk about some sort of cataclysmic events that happened in the fast, so keep picking them up.

Drop down into the nearest pit when you grab it. Go right and fall down the next hole you could in this new area. Go left and drop down the next hole, then go to the right and start climbing up the stairs. Jump up the hole and go left. Climb up the rocks and go through the hole at the top. Go right and jump down the next pit you come across. Go to the right in this area and climb the rocks. You'll find a prisoner here. She is the princess of the underworld kingdom of Dinamur. Zolda imprisoned her in his attempt to take over the entire planet both above and below ground. She'll tell you the four crystals - also known as the Dyna Crystals - have been stolen by monsters, and they protect the underworld.

There are two new enemies here: a flying enemy that flies at you and then retreats to the top of the screen before disappearing, and a panther that will lunge at you.

Head back to the stairs, go up them, but instead of going up the hole, go through the door to the right. You'll meet Zolda again, and your second showdown will be very much like the first. Shoot him a couple of times to get him to flee, then go through the door on the right. You'll meet the Princess again, and you'll have to head to Magma Falls as Zolda has retreated there. The Princess will go with you, as she needs your help to free the King.

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