Holy cow, Dedede gave me a hard time the second time around. But it got done!
Stage 4: Bubbly Clouds
The guys that fly around in circles are much faster.
The parasols that the Waddle Dees carry now have a mind of their own. Instead of floating into the sky never to return, they start flashing and start flying into you instead. Inhale the enemy that holds the parasol, then spit them at the parasol.
The Sir Kibbles no longer wear their armor, and they now look like Link...weird. They don't just look the part, though, as their boomerangs have more range and can move upwards on their way back, hitting you in the back of the head after you jump over them.
The room before Kracko's first form contains pelicans now.
To beat Kracko's first form, stay all the way to the left to avoid the cannon balls from his dashing attack, duck when he comes down, and jump over him when he does his dive attack. You can also stay to the left the whole time and keep facing left, turning around to attack. Spit any of the bombs he drops back at him, then get back all the way to the left side of the screen and repeat.
The Gordos in the wall full of Star Blocks move in a really weird pattern. They move left, then right, then go up a little bit before they do it again...and keep doing it.
Watch out for the stars in the portion where you can grab the curry and break the blocks with the fire breath. The starts will hurt you.
Stay all the way to the right at the screen before the boss door. The moon has a secret room in it. If you're agile enough, you can get two Maxim Tomatoes and a 1-up.
To beat Kracko's second form, basically do most of the same stuff you did against his first form. Just stay all the way to the left side of the room and fly over him when he dives towards you, then inhale a bomb when he drops them and send it his way.
Stage 5: Mt. Dedede
Well, here are the boss strategies (again):
Whispy Woods drops Gordos in addition to apples, and his air pellets are much faster this time around.
Lololo and Lalala move faster, but thankfully, that's all they do here.
The boss here is much faster than on the original quest. He goes into the rushing tackle attack almost immediately, which will do damage to you every single time until you get used to it.
To beat Kracko's second form, basically do most of the same stuff you did against his first form. Just stay all the way to the left side of the room and fly over him when he dives towards you, then inhale a bomb when he drops them and send it his way.
Dedede is much faster, and it can be a pain. Just stay on your toes against him. Staying on the ground will allow you more opportunities to attack. He also bounces twice whenever he jumps, so you have to wait until the stars from the second jump disappear before attacking him. He doesn't do this every time, though, so pay attention.
Also, funny how I mention doing a longplay of Chester Cheetah: Too Cool To Fool, and then forgot to do it completely. Whoops.
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