Sunday, December 11, 2016

NintendoCapriSun plays Mega Man X2 - Part 1 of 10


X is back! This time around, Sigma has come back with more followers...and he has a few new tricks up his sleeve! Are you ready?

Intro Stage


The first thing you'll be doing as soon as you start playing is shooting at a robot that just stands there as soon as you're shot off of your bike. Usually there's nothing near you, so it's an interesting change of pace to be thrown into the heat of battle (albeit with one enemy) as soon as the game starts. Just jump over the small metal balls he shoots at you as you take him out.

The screwdriver robots just jump around.

The wall robots will block your path. Unless you dash past them, you'll have to shoot them down after they lower. You can dash by either double-tapping forwards on the D-Pad or pressing A. Unlike the first game, you can now do this at the start of the game instead of having to earn it this time around, which also holds true in future games in the series.

Be sure to avoid the enemies inside the "doors" of the assembly line. You'll be able to destroy them after they're fully assembled.

Use the claw to get over the electrified junk pit. To do that, just let it latch on to you, and jump when you reach the other end.

The purple flying robot with the extendable arms will try to crush you with the walls. Thankfully, it's pretty easy to get past it. It flies away when the walls below it crush into each other.

Fun fact: NintendoCapriSun was directly inspired to do LPing by WhiteMageSerenia.

You'll soon face a giant purple robot with its own health meter. Yep, we got a boss. Avoid the spiked balls it has for fists and shoot at its head with fully-charged X-Buster shots. It'll go down in no time!

After beating this robot, three men named Violen, Serges and Agile watch Mega Man X from the shadows in an undisclosed location. The Mavericks will hopefully keep X busy for them to prepare to take down X themselves...

You'll then see the password screen. Unlike last time, you have four rows of numbers instead of three, which would also occur in the third game. I guess there's much more to see, do and keep track of in this game.

Wheel Gator



Well, you have eight Mavericks to choose from again. Compared to the first game, the stage select screen in this one is a lot more streamlined, and the third game would do something like this. This one looks better, though, because of the static effect on the Maverick's pictures.

Wheel Gator's stage not only has interesting music (it was later made into a YouTube Poop meme by YaminamoAlex), but it also has one of the more interesting locales of the game: a moving dinosaur tank that travels throughout the city. This time, Super Nintendo does what Nintendon't.

The first thing you'll notice as soon as you go right is a door at your feet that keeps spawning bird robots. Shoot at the door with fully charged X-Buster shots, and let the birds fly above you. They'll just keep going forward, and you'll be able to stop them from spawning.

The yellow triceratops robots are easy to kill off.

Shortly after you start seeing these triceratops robots, you'll see a narrow opening leading up the ceiling. You can reach this by leaping off the wall to the right and pressing A and B at the same time, but you have to do it at the right spot. If you can hit the left wall, you've done it right. Congratulations, you've just found one on the four Dr. Light capsules...and you did it the hard way, too.

You're actually supposed to get over here with the Air Dash ability, which allows X to dash upwards into the air by double-tapping Up on the Control Pad.

With the X-Buster upgrade, you can not only power your X-Buster up further and shoot out an even more powerful shot, but you can also charge up all of the special weapons.

The third level of X-Buster works a little differently here. You have two shots to work with here, and it looks like X is ambidextrous with the arm cannons. If you shoot the two shoots one right after the other, the second shot will run into the first and create a much bigger five-way shot that covers a nice amount of the screen.

The platforms you see soon after this have little green arrows in the center that show which direction it's going.

To take out the robots with the shields, hit them will a fully charged X-Buster shot to knock the shields into the air for a second or two, then fire away from there while they're still vulnerable. If the shield comes back to them, charge up again and continue the assault. Just watch out for the spiky boomerangs that they throw at you.

The Robot Ride armor is back. Not only does it have spikes for fists, but it can also hover in the air for a brief time if you press and hold the B button in the middle of your jump. Like last time, you can also dash by double-tapping forward on the Control Pad.

You'll see a Heart Tank after you have to get off the Robot Ride armor and climb up, but you won't be able to get it quite yet. The Heart Tanks increase your maximum health by a few notches. Collect all eight for maximum health.

You'll then come across a few elevators that go up. As you go up this giant dinosaur tank, you'll have to contend with the shield guys again.

If you keep riding the second one up past the spiked walls, you'll be able to get an extra life and take an alternate path through the level.

When you make it back outside on the dinosaur tank, keep an eye on the ground. You'll have to go left - back into the dinosaur tank - in order to make your way to Wheel Gator.

Wheel Gator is in a room full of some weird, maroon-colored liquid. Avoid standing in this while Gator is swimming around in it, as he can get you and put you in some sort of vice grip from the deep in order to slowly drain your health. That attack doesn't happen until the wheel makes a second pass around the room, and if you're at the top of the room, he'll jump straight up out of the water, but won't be able to reach you.

You'll want to avoid the buzzsaw that is Wheel Gator's Spike Wheel as it travels across the walls and ceilings of the room. Just say near the ceiling, and get back up the wall with your wall jump after you dodge it.

Wheel Gator will eventually pop out. If you have the Strike Chain from the Wire Sponge stage, use it on him. Otherwise, shoot at him with the X-Buster. Sometimes he'll shoot some more spiked wheels out of his shoulder blades, but he'll usually go back underwater. If he does the former, this is your chance to get some free hits in with charged-up X-Buster shots as you dodge the wheels.

He also has another attack that he can do. If Wheel Gator leaps up into the air and he looks like he's lying flat on his stomach when he does so, he's about to spin into the wall. Back off when he jumps up and go up the wall to avoid this attack.

It'll take a little bit of work, but Wheel Gator is still the easiest to defeat with the X-Buster. Beating Wheel Gator awards you with the Spin Wheel, which works much like Wheel Gator's own version of the wheel attack but is much smaller and doesn't stay on screen as long. When charged up, it goes in eight directions.

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