Saturday, December 31, 2016

DeceasedCrab plays Little Nemo: The Dream Master - Part 3 of 7


Wow, Nemo's home is pretty screwed up.

Dream 4

Night Sea



At the beginning of the stage, you'll learn that if you share your candy with the hermit crabs, they'll take you where you want to go...and, oh boy, do they ever. They can dig underwater like the moles and attack with their claws. If you're above ground, you can walk on ceilings.

Go under the ship and go down to find a 1-Up.

There are two routes you can take. If you take the lower path and go to the end of the upper fork, you'll enter a hidden bonus area where you can get another extra life and a first-aid kit.

The frog can swim, by the way.

Dream 5

Nemo's House



You'll be told that you're in Nemo's house. First of all, you might as well tell me that cows go moo. Second of all...what happened to that staircase?

The flying turtles take two hits to kill, and they fly to the left while spitting turtle shells downward. If these shells touch the ground, they'll move towards you. Other new enemies include bats that fly at you and monkeys that throw dishes.

You'll have to use multiple animals to climb along the walls and fly around the house to find everything. You'll need the lizard to get one of the keys, and you'll need a bee to fly everywhere.

It will become a little more noticeable in this stage that the bee can't fly forever. You'll eventually float back down no matter how hard you're hitting the button, so land on things en route to your destination.

The mouse can climb on walls like the lizard, but you also have the slightly longer range that comes with the croquet mallet that comes with the mouse.

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