Saturday, February 13, 2016

DeceasedCrab plays Magician - Part 4 of 8


We make our way over platforms and through the forest, while we watch as some of the enemies want to tear us apart.

Lakes

You're definitely gonna need "Mirahufina" for the platforms. Press Left and Right at different times to change the distance of your jumps, because some of these jumps are going to be impossible if you don't.

When you reach the end, you'll be taking on a dragon. Use Spear 4 to take it down.

Forest

To defeat the evil toadstool spirit, equip an attack spell and move out of the way when those droplets start coming out. They all home in at your current location at the time they come out, and it's pretty easy to dodge all of them.

After this, you'll meet a wizard who tells you about "Postramist." There will also be a shop near this wizard, where you can stock up on food...but not water.

Drop the magic water into the pool to purify it. If you drink water near it now, you'll be able to refill your flask! All right!

The mage you'll meet after flying over this pool will tell you about "Mistnast." This is the Iron Boots spell, and you're going to need it. You'll then come across a fire spirit. Use a combination of the Spear spell and the Staff of Power to deal as much damage on it as quickly as possible.

You'll then come across another house. If you delivered the letter, this guy will know who you are as the letter mentioned you. (Small world.) You then pledge yourself against the misuse of magic.

Fly over the moving grass, then talk to the peasant. He'll tell you that the beggar may be poor, but he is rich in knowledge. Oh, this will come in handy later.

You'll then face two fire spirits. Like last time, use Spear and the Staff of Power to lay waste to them.

You'll then come across a tree with a sleeping face. Use Wakey Wakey on it, then use the Translate spell - "Mirahuol." This tree gives you a good bit of hints for the game:

"One door leads to glory, two to a treasure story, three will take you by..." 

"In the Maze of Doom, try north, north, east..."

The door after it will take you to the beggar. Give him a piece of food. "The first serpent is not Shome." If you keep giving him food, you'll find out his name is Venmor.

There are three doors after this. The first one contains the snake. His name is Venmor, so guess that for experience. (If you guess wrong, he kills you.) Entering the first door takes you a battle with a giant warrior with a club. Use the Staff of Power to wear him down, and stay near him at all times so he can't hit you with his club. You'll get some food and scrolls for your efforts.

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